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Intel's OpenSWR OpenGL Software Rasterizer Pulls In Tessellator From Microsoft Direct3D Code

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  • Intel's OpenSWR OpenGL Software Rasterizer Pulls In Tessellator From Microsoft Direct3D Code

    Phoronix: Intel's OpenSWR OpenGL Software Rasterizer Pulls In Tessellator From Microsoft Direct3D Code

    Intel's OpenSWR software rasterizer for OpenGL as an alternative to the likes of LLVMpipe could soon have OpenGL 4.0 and is a step closer to that code thanks to... Microsoft code...

    http://www.phoronix.com/scan.php?pag...WR-Tessellator

  • #2
    I have to say I prefer this shiny future we are in where everyone is contributing to Open Source.

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    • #3
      Side note: Would you mind posting some post-Plundervolt mitigation benchmarks as well. Thanks.

      https://www.wired.com/story/plunderv...hips-sgx-hack/

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