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Mesa's Gallium3D LLVMpipe Driver Adds Compute Shader Support

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  • Mesa's Gallium3D LLVMpipe Driver Adds Compute Shader Support

    Phoronix: Mesa's Gallium3D LLVMpipe Driver Adds Compute Shader Support

    Red Hat's David Airlie has been refocusing efforts recently on improving the state of the LLVMpipe driver that implements OpenGL / OpenGL ES on top of CPUs using LLVM. In the past few weeks he's been wiring up more GL4 / GLES 3.1 extensions and this morning the latest achievement is supporting OpenGL compute shaders!..

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    I'd be really curious to see how software rasterizers work on those new dual-CPU Epyc servers you have. Obviously, its woefully impractical, but I think it'd be pretty interesting.

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    • #3
      Following a long series of patches, Airlie has OpenGL compute shader support working for LLVMpipe in tandem with various LLVM/Gallivm changes.
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      • #4
        Originally posted by Neverending25 View Post
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        not really. vm from llvm

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        • #5
          Originally posted by Neverending25 View Post

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          Caesar approves.

          You won't argue with Caesar, will you?

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