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EGL Device Support Coming Together For Mesa

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  • EGL Device Support Coming Together For Mesa

    Phoronix: EGL Device Support Coming Together For Mesa

    Emil Velikov's latest Mesa work is on implementing support for EGL Device extensions for enumerating and using EGLDevices...

    http://www.phoronix.com/scan.php?pag...ice-Extensions

  • #2
    What are the benefits for end users? Is that "EGLDevice" same that in Nvidia proprietary driver for Wayland?

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    • #3
      Originally posted by Sunderland93 View Post
      What are the benefits for end users? Is that "EGLDevice" same that in Nvidia proprietary driver for Wayland?
      thats EGLStreams, im also curious on what this means for end users

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      • #4
        Sunderland93
        Originally posted by davidbepo View Post
        im also curious on what this means for end users
        At the end of the article it says that the motivation is for testing purposes.

        so the benefit for end users is a more robustly tested desktop environment

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        • #5
          Yes, my motivation is for testing purposes. Apart from that game developers could easily select the GPU that their game should run on.

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          • #6
            Let's not forget cases where you want to run your display server/windowing manager on the low-power GPU, while your game on the more powerful one.

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