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Intel Proposes Blackhole Render Extension For OpenGL / OpenGL ES
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I'm not sure I understand what the point of this is. You can already specify which GPU does the rendering of a program. This feature doesn't have another GPU automatically pick up the slack, or at least that's not implied.Last edited by schmidtbag; 05 March 2018, 10:36 AM.
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Intel Proposes Blackhole Render Extension For OpenGL / OpenGL ES
Phoronix: Intel Proposes Blackhole Render Extension For OpenGL / OpenGL ES
The latest extension proposed for the OpenGL / OpenGL ES registry is INTEL_blackhole_render...
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