I didn't mean the core clock.
I mean, the memory clocks.
If I try to relax it to, for instance, 03, after a 0f state, this is what I see :
And dmesg shows me "nouveau 0000:01:00.0: fb: Could not calculate MR" when I try a lower pstate.
Don't happen when I switch to a higher.
PS : GTX 260, Linux 4.4, 64 bit.
I mean, the memory clocks.
If I try to relax it to, for instance, 03, after a 0f state, this is what I see :
Code:
03: core 300 MHz shader 600 MHz memory 100 MHz AC DC * 07: core 400 MHz shader 800 MHz memory 300 MHz 0f: core 576 MHz shader 1242 MHz memory 999 MHz AC: core 300 MHz shader 601 MHz memory 999 MHz
Don't happen when I switch to a higher.
PS : GTX 260, Linux 4.4, 64 bit.
Comment