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Direct3D 9 State Tracker Work Leads To Nouveau Improvements

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  • #11
    I think DirectX/3D is free to use on Windows only. I wouldn't be surprised if the license agreement for DirectX had this covered. Anyway, Wine isn't DirectX. The Nine state tracker isn't that either.

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    • #12
      Wait what? Linux supports D3D9 for a year and I never hear about it?

      I want to see this in the proprietary drivers (e.g. Nvidia's and Catalyst)!

      I wonder if there are performance improvements to run it this way over running it from wine's translation layer.

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      • #13
        Originally posted by rabcor View Post
        Wait what? Linux supports D3D9 for a year and I never hear about it?

        I want to see this in the proprietary drivers (e.g. Nvidia's and Catalyst)!

        I wonder if there are performance improvements to run it this way over running it from wine's translation layer.
        Sir, you have been neglecting your daily Phoronix quota. It's been covered several times, and yes it gives more performance.

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        • #14
          Yeah , performance dramatically increases

          I've made this video with an underclocked gtx 670 , it runs much faster than with d3d->opengl and full clocks https://www.youtube.com/watch?v=lpVc0uw8j6k
          Everyone know how s***ty GTA IV runs on wine with d3d->opengl translation i guess

          Other videos:

          I'm running opensource drivers with gallium-nine ( https://github.com/chrisbmr/Mesa-3D ) and with patched wine to use them https://github.com/chrisbmr/wine ....


          https://www.youtube.com/watch?v=J3K22rpURc4 On this one , you can see shadows working perfectly fine on CryEngine , contrary to wine using opengl

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          • #15
            Originally posted by sobkas View Post
            When apis are copyrighted, there is a possibility that this projects will have some legal problems.
            The article is about nouveau bugfixes. Nothing to do with copyrighted APIs.

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            • #16
              Originally posted by tizbac View Post
              Yeah , performance dramatically increases
              Is there any real benchmarks available?
              And yeah any chance that "gallium-nice" can be build with newer version of Mesa?

              I just want to try it, but not sure if it's even worth the effort.

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              • #17
                Originally posted by tizbac View Post
                Yeah , performance dramatically increases

                I've made this video with an underclocked gtx 670 , it runs much faster than with d3d->opengl and full clocks https://www.youtube.com/watch?v=lpVc0uw8j6k
                Everyone know how s***ty GTA IV runs on wine with d3d->opengl translation i guess

                Other videos:

                I'm running opensource drivers with gallium-nine ( https://github.com/chrisbmr/Mesa-3D ) and with patched wine to use them https://github.com/chrisbmr/wine ....


                https://www.youtube.com/watch?v=J3K22rpURc4 On this one , you can see shadows working perfectly fine on CryEngine , contrary to wine using opengl
                It is what I have stated several times here on phoronix: to use DirectX to play videogames without any translation, directly by DrictX (which provides video hardware acceleration). directX9 provides also audio hardware acceleration.
                Last edited by Azrael5; 08 June 2014, 09:40 AM.

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