Originally posted by Kano
View Post
Announcement
Collapse
No announcement yet.
NVIDIA Issues An Open-Source Driver Update
Collapse
X
-
-
Also it does not seem a distro out there which has the ati developer code for mesa and drm included.
Leave a comment:
-
Originally posted by Kano View PostAnd you are certain that it can run the test games/apps that i want? Then show me zero ballistics running or gl2benchmark without rendering issues (fglrx had em with gl2benchmark for about a year).
Leave a comment:
-
And you are certain that it can run the test games/apps that i want? Then show me zero ballistics running or gl2benchmark without rendering issues (fglrx had em with gl2benchmark for about a year).
Leave a comment:
-
Originally posted by Kano View PostIn a perfect world this would be really fine. But i don't think that will happen soon. The oss driver provides basic 2d acc and xv - the same you get now for ati r600/r700 gpus. For full speed you are forced in both cases to install binary drivers.
Leave a comment:
-
No such bios update for this motherboard.
I suppose the radeon driver will have the same problem as the fglrx one as soon as 3D accel will be there. At this point I guess I'll just change the mobo.
Leave a comment:
-
Usually BIOS updates from the mobo mfg will fix issues with 4GB or higher.
Leave a comment:
-
Originally posted by Kano View PostI don't know anybody who does not install the binary driver anyway. I made a script to do so that even works in live mode with Debian/Ubuntu live images - on hd install of course too. I guess that's easy enough.
I must admit I once tried to install fglrx on my desktop, but as far as I understand, it completely locked my machine on X startup because of a problem between my mainboard (p5k I think) when using 4Gb of RAM with a 64 bit kernel. Something about bad mtrr (whatever those are). So fglrx will never work with this machine.
But I have both my desktop (2600HD) and laptop (X700) using the ati driver.
Leave a comment:
-
Originally posted by curaga View PostAFAIK the Utah-GLX devs had Nvidia docs under NDA for the Rivas and early Geforces. Wonder what happened to those.
Leave a comment:
-
GLSL support for r300-r500 is not finished yet.
Originally posted by bridgman View PostI don't think the current r3xx-r5xx shader compiler implements all of the IR opcodes needed for GLSL, but it's probably 2/3 of the way there.
Originally posted by Kano View PostI don't know anybody who does not install the binary driver anyway.
Leave a comment:
Leave a comment: