Originally posted by Eirikr1848
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NVIDIA RTX-Remix 0.1 Released For Adding Path Tracing To Classic Games
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Originally posted by QwertyChouskie View Post
Actually, STK does have a fallback D3D9 backend nowadays, it's used to make sure it's possible to run on Windows-on-Arm systems. So yes, it'd be possible to use this to make RTX SuperTuxKart. However, the better long-term solution is just to add proper native ray-tracing support to the (currently WIP) Vulkan renderer. Still, might be fun to mess around a bit with RTX Remix.
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Originally posted by Quackdoc View Post
wait, tuxkart has a VK renderer? thats neat, Ill have to tinker around with that eventually
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