Think of this as a packaged release for those that want to install the driver via packages rather than building it themselves or or using the in box drivers. This is mainly for workstation users and OEM preloads. The dkms part is common and supports both the all open userspace and the closed source userspace. Closed source OpenGL is focused on workstation applications. If you are more interested in gaming, use the open source OpenGL.
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AMDGPU-PRO 17.50 Now Bundles Open-Source Components, Lets You Mix & Match Drivers
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Michael you've been a busy bee today, thanks man.
Originally posted by gnarlin View PostThis is getting so complicated! I think I need a fucking flowchart to understand all the options.
Since I haven't been on 16.04 LTS in months and am currently on Ubuntu 17.10, I can't utilize this new AMDGPU-PRO 17.50 package but glad to hear about the Vulkan driver finally open sourced. Sounds Like RadeonSI/Mesa + AMDGPU-PRO Vulkan is the golden ticket (though RADV is still awesome.) Thanks again to all the devs working hard for us.
I'm currently running the stock artful open-source stack and rockin' (pun intended) the ROCM 4.11.0-kfd-compute-rocm-rel-1.6-180 kernel on Ubuntu 17.10 so I can mine me some ether on my MSI RX 480 8B and everything's been super smooth (35 Mh/s).
Code:$ clinfo | grep 'Platform Version\|Device Version\|Device Board Name\|Max compute units\|Max clock frequency\|Global memory size' Platform Version OpenCL 1.1 Mesa 17.2.4 Platform Version OpenCL 2.0 AMD-APP (2508.0) Device Version OpenCL 1.1 Mesa 17.2.4 Max compute units 36 Max clock frequency 1303MHz Global memory size 16735563776 (15.59GiB) Device Version OpenCL 1.2 Max compute units 36 Max clock frequency 1303MHz Global memory size 8589934592 (8GiB)
Last edited by perpetually high; 13 December 2017, 12:27 PM.
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Originally posted by perpetually high View PostNo kidding! Getting really unwieldy at the moment.
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Originally posted by zoomblab View PostSometimes I wonder what goes into certain people minds which otherwise look normal. Git snapshot. In an official supported driver. To customers.
Since there is no stable ABI, that is the realistically next best approach for a company that wants to play nice with the open source madness and stay responsible and sane.
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It is interesting that the installer refers to the "pro" opengl stack as legacy, seems to me that they're staging though not quite ready to act on the final shift of killing the old opengl driver and consolidating down onto the open source stack.
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Originally posted by Luke_Wolf View PostIt is interesting that the installer refers to the "pro" opengl stack as legacy, seems to me that they're staging though not quite ready to act on the final shift of killing the old opengl driver and consolidating down onto the open source stack.
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Originally posted by agd5f View Post
How so? I know it's fun to say that, because everyone loves to crap on AMD, but it's not really that complicated. With most modern distros, everything should mostly just work out of the box. If you want open source you can just use that or use a ppa or similar packages for bleeding edge stuff. Unfortunately, some components are not open sourced yet. Once they are, they will be handled just like any other open source component. If you need something that happens to still be closed source, or if you are using an older distro that came out before the hardware you want to use came out, you can use the packaged drivers starting with 17.50. They are basically an all-open base to which you can add closed source components if you wish. Supporting both packaged releases and upstream covers pretty much all the bases for the vast majority of use cases so you should have a relatively easy way to get a working driver.
And I agree with what you said in your post. Lots of flexibility right now depending on what kind of setup you're looking for. I get the support for the LTS 16.04 version over the bleeding edge distros. As for me, I couldn't be happier with my RX 480 on 17.10. And it looks things are only getting better!
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