Originally posted by nevion
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- replaced proprietary EDG compiler front end (parser) with clang
- replaced AMDIL-based proprietary compiler back end (sc) with LLVM-based shader compiler (aka "Lightning compiler")
- replaced fglrx-era device code with ROCm back-end
In addition to the above, the code base also included Vega10 support so the usual embargo requirements apply as well.
Originally posted by nevion
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EDIT - initial feedback is that some of the older sample programs still use HSAIL and so the closed source bits are required for those older samples only. Still waiting to hear back from a couple of other people and about debug.
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