I have a problem with my RX 480, which I have detailed here: https://bugs.freedesktop.org/show_bug.cgi?id=99967
Tl;dr: start_furmark_benchmark_fullscreen_1920x1080.sh from gputest and while it runs, check a couple of times with cat /sys/class/drm/card0/device/pp_dpm_sclk whether the GPU runs at the highest clock speed.
A graph I've made a graph with these two commands here:
My highest clock speed is "7: 1288Mhz" (factory overclocked model, XFX XXX RX480), but as you see in the graph, during furmark it runs mostly at 608Mhz and only has some jumps to 910Mhz.
In #radeon other users have reported that during furmark their GPUs run at full clock speed. I have tested some Vulkan and OpenGL samples and in many of those, my GPU runs at full clock speed too.
But I believe that I am suffering from bad performance in several "real world" applications because of this, including some SteamVR stuff.
My goal here is to find anyone who has the same issue. If I find nobody, then I'll have to conclude that it's something unique to my hardware or software configuration...
As for software: Latest mesa git and I've seen it on all kernels from 4.8 to drm-next-4.12-wip.
Tl;dr: start_furmark_benchmark_fullscreen_1920x1080.sh from gputest and while it runs, check a couple of times with cat /sys/class/drm/card0/device/pp_dpm_sclk whether the GPU runs at the highest clock speed.
A graph I've made a graph with these two commands here:
Code:
echo > sclk; while true; do cat /sys/class/drm/card0/device/pp_dpm_sclk | grep -Po '\d+Mhz \*' | grep -Po '\d+' >> sclk; sleep .1; done gnuplot -e 'plot "sclk" with linespoints' -p
My highest clock speed is "7: 1288Mhz" (factory overclocked model, XFX XXX RX480), but as you see in the graph, during furmark it runs mostly at 608Mhz and only has some jumps to 910Mhz.
In #radeon other users have reported that during furmark their GPUs run at full clock speed. I have tested some Vulkan and OpenGL samples and in many of those, my GPU runs at full clock speed too.
But I believe that I am suffering from bad performance in several "real world" applications because of this, including some SteamVR stuff.
My goal here is to find anyone who has the same issue. If I find nobody, then I'll have to conclude that it's something unique to my hardware or software configuration...
As for software: Latest mesa git and I've seen it on all kernels from 4.8 to drm-next-4.12-wip.
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