Announcement

Collapse
No announcement yet.

R600/RadeonSI GLSL/TGSI On-Disk Shader Cache Revised

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • PadreAdamo
    replied
    What are the implications of this with Wine gaming?

    Leave a comment:


  • schmidtbag
    replied
    Originally posted by RussianNeuroMancer View Post
    PC and laptops with Richland still sold. Even today. Yep, I just checked.

    Also 6850/6870 owners still can play all games that was released for Linux last month.
    I'm not saying those GPUs shouldn't be used; I'm aware they're still pretty good. I'm just saying by the time they can be a major focus again, the market for them will shrink to the point where they're not worth the time and investment.

    @pal666
    The difference is r600 doesn't have a viable alternative, while radv does. If I were using radv and support for it dropped, I would be fine with using amdgpu-pro, even if I lost a few FPS. The fact that amdgpu-pro is currently closed source is irrelevant to me personally. If I were using r600 and support for it dropped, my only other option is fglrx, which isn't really better. In other words, I personally feel r600 needs to be a higher priority, because more people will benefit from it getting attention. This is coming from someone who would benefit from the completion of radv and does not own any r600 products.
    Last edited by schmidtbag; 14 February 2017, 02:24 PM.

    Leave a comment:


  • pal666
    replied
    Originally posted by schmidtbag View Post
    He put way too much time and effort into RADV to give up on it now, especially considering the performance and progress of it is very promising.
    he also put much time and effort into r600 and its performance and progress is even better. and nobody else is working on it, while vulkan has large team of windows devs

    Leave a comment:


  • RussianNeuroMancer
    replied
    Originally posted by schmidtbag View Post
    Unfortunately, I'm guessing by the time they could get to r600 again, nobody will be using those GPUs anymore.
    PC and laptops with Richland still sold. Even today. Yep, I just checked.

    Also 6850/6870 owners still can play all games that was released for Linux last month.
    Last edited by RussianNeuroMancer; 14 February 2017, 01:58 PM.

    Leave a comment:


  • schmidtbag
    replied
    Originally posted by pal666 View Post
    maybe they will opensource vulkan and airlied will return to r600
    That'd be nice, I think that is equally as unlikely as my original statement. Despite nouveau needing Vulkan support and AMD's plans (albeit, uselessly vague) to open source their Vulkan drivers, Arlie worked on RADV anyway. He put way too much time and effort into RADV to give up on it now, especially considering the performance and progress of it is very promising.

    Leave a comment:


  • pal666
    replied
    Originally posted by schmidtbag View Post
    Maybe if AMD makes enough money from Ryzen or Polaris, they could hire a driver dev dedicated for older GPUs. Wishful thinking I suppose...
    maybe they will opensource vulkan and airlied will return to r600

    Leave a comment:


  • nomadewolf
    replied
    Originally posted by schmidtbag View Post
    Maybe if AMD makes enough money from Ryzen or Polaris...
    Why not both?

    Leave a comment:


  • schmidtbag
    replied
    I no longer have any r600 hardware but it's still nice to see it get some attention. It's been a while.
    Originally posted by RussianNeuroMancer View Post
    Maybe someone will complete OpenGL and OpenGL support for r600g after all?
    I think the AMD devs would like to but they don't have the time. They still have a lot to get done with radeonSI, amdgpu(-pro), and Polaris in general. But, at least they're making a lot of progress with those very quickly. Unfortunately, I'm guessing by the time they could get to r600 again, nobody will be using those GPUs anymore.

    Maybe if AMD makes enough money from Ryzen or Polaris, they could hire a driver dev dedicated for older GPUs. Wishful thinking I suppose...

    Leave a comment:


  • shanefagan
    replied
    He doesn't work at Collabora anymore this work was done after he left. It's nice to get some kudos but I think maybe the article should be updated, he works at Valve now working on the AMD drivers and SteamOS according to LinkedIn
    Last edited by shanefagan; 14 February 2017, 11:30 AM.

    Leave a comment:


  • brent
    replied
    Originally posted by log0 View Post
    How much compile time is really saved by skipping GLSL->TGSI step? My guess would be that TGSI->binary is the expensive part. Some benchmark numbers would be interesting.
    Parsing GLSL is quite expensive and so are the various GLSL optimization passes. So depending on the game, this can have some nice benefits.

    Leave a comment:

Working...
X