Originally posted by bridgman
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GCN 1.0 Southern Islands Seeing AMDGPU Improvements With Linux 4.10
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Originally posted by Staffan View PostIt doesn't work, for one. At least on Gentoo. I've tried to enable everything related to radeonsi in the kernel but it just panics on bootup with "unable to mount root fs".
pipe drivers: https://cgit.freedesktop.org/mesa/me...allium/drivers (r300, r600, radeonsi)
winsys drivers: https://cgit.freedesktop.org/mesa/me...gallium/winsys (radeon, amdgpu)
The kernel drivers are also radeon and amdgpu... and for now we are still recommending use of the radeon kernel driver.
Can you give me an example of what you were trying to do re: radeonsi in the kernel ?Test signature
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Originally posted by zoomblab View PostCurrently I miss the catalyst control panel. It had its flaws. However, a comprehensive gui is needed in order to be informed and tinker with the capabilities of the hardware. Also I like to be able to install and update the drivers my self, preferably by downloading a single package with a gui installer, so that I do not depend on what the distribution provides.
You can install and update drivers yourself today via repos from Canonical and other third parties (oibaf, padoka) but I understand the desire for a Windows-style installer (it seems to be the one thing that even some people who hate Windows want to keep, despite it being contrary to pretty much every Linux convention out there). You will probably see some improvements there, although we will also probably get more flak than support for everything we do in that direction.
Originally posted by zoomblab View PostAnother thing is that my card used to be quiter with the catalyst drivers.
Originally posted by zoomblab View PostMore in general I would like the game developers to have drivers that they can rely on, so that they do not only support nvidia. For this driver will have to have qualities like completeness, stability, and user friendliness.
https://www.phoronix.com/scan.php?pa...sa-AMD-Support
https://www.phoronix.com/scan.php?pa...er-Mesa-Ubuntu
Over the last few years (while the open source drivers were catching up in terms of functionality and performance) users pretty much needed to have bleeding-edge drivers in order to play the games they wanted. Now that the drivers are largely caught up there is a place for regular updates that are more stable than the tip of the development branch but also not 6-9 months old. I guess the question is whether automatic updates along those lines would be sufficient or whether you still want more of a Windows-style driver install model.Last edited by bridgman; 23 December 2016, 12:21 PM.Test signature
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Working on computers with SI grahhics hardware everyday, i must say i'm satisfied. I don't do anything too special on those, since these are machines used in our office for Software Development Tasks not specially involving Heavy 3D Development, but for our needs the machines are stable, reliable and just working with good performance. I think the "give us a closed source driver with ALL features" just abstracts the fact that noone tries to define exactly what "all" is. I see and admit that OpenCL support still seems to be in a messy situation for OSSS, but that doesn't hurt me.
There is some discussion about adding back a control panel, although most of the initial feedback we received was to focus on exposing controls via standard Linux mechanisms (eg sysfs), which we are doing, and allowing DE's to write a generic control panel instead. Progress on generic control panels does not really seem to be happening though (driconf is still the standard after ~15 years) so we may have to revisit that.
By the way: We are also still using some machines at work equipped with nvidia cards, for example if an order got wrong, the machine beeing older (we all know nvidia was the way to go in former times...) or in notebooks where we might have no choice. We're using thinkpads and docking stations for people which need to be agile in some way, so if lenovo decides to use nvidia in a new laptop series, we'll have nvidia chips or non working docking stations... I dislike praying to god for nouveau beeing useful enough to get the nvidia blob installed after a new install. I dislike praying that nvidias legacy crap drivers will compile with newer kernels. I never use the nvidia control panel for linux, because there is no functionality I care of, neither do the users. If that one is deemed "rather good", well...
You can install and update drivers yourself today via repos from Canonical and other third parties (oibaf, padoka) but I understand the desire for a Windows-style installer (it seems to be the one thing that even some people who hate Windows want to keep, despite it being contrary to pretty much every Linux convention out there). You will probably see some improvements there, although we will also probably get more flak than support for everything we do in that direction.
More in general I would like the game developers to have drivers that they can rely on, so that they do not only support nvidia. For this driver will have to have qualities like completeness, stability, and user friendliness.
In terms of Stability, there also isn't too much too desire these days, my R9 Fury card at home runs well using the OSS Stack. I might be lucky, but that's the way I experience the current stack, and i think more and more people are experiencing the same.
In terms of friendliness i don't miss anything. I'm tweaking in game gfx options to my needs and then never care again. Things just work. What could anyone desire more?
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