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RadeonSI vs. AMDGPU-PRO vs. NVIDIA On Linux For Deus Ex: Mankind Divided

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  • RadeonSI vs. AMDGPU-PRO vs. NVIDIA On Linux For Deus Ex: Mankind Divided

    Phoronix: RadeonSI vs. AMDGPU-PRO vs. NVIDIA On Linux For Deus Ex: Mankind Divided

    Aside from all the WARHAMMER benchmarking being done in the past few days on Phoronix since Feral Interactive released this latest Total War game for Linux, earlier this month the porting company also released another AAA title finally for Linux OpenGL gamers: Deus Ex: Mankind Divided. Here are some fresh benchmarks of that game using the newest Mesa Git code for RadeonSI, the AMDGPU-PRO hybrid driver, and NVIDIA's proprietary driver.

    http://www.phoronix.com/vr.php?view=23777

  • #2
    Looks like ericg's decision to go for the GTX1060 was the right one.

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    • #3
      Stop to use LLVM 4.0 ... it's very buggy. I have an 480 + Mesa 13.1-devel + LLVM 3.9 and i can play with +40FPS ...
      It's not the first time that we say you this thing.

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      • #4
        Originally posted by berillions View Post
        Stop to use LLVM 4.0 ... it's very buggy. I have an 480 + Mesa 13.1-devel + LLVM 3.9 and i can play with +40FPS ...
        It's not the first time that we say you this thing.
        That's interesting. Are you sure LLVM 4.0svn causes the low performance?

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        • #5
          Originally posted by berillions View Post
          Stop to use LLVM 4.0 ... it's very buggy. I have an 480 + Mesa 13.1-devel + LLVM 3.9 and i can play with +40FPS ...
          It's not the first time that we say you this thing.
          I'm sorry, are we looking at bleeding-edge, git-builds or what?

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          • #6
            Well I had problem too with the mesa-git, llvm on Archlinux, for some reason dota 2 and city of skylines make my pc freeze and need to make an hard reset with my rx 480, I just rollback for official repo on archlinux and works fine without issue . The funniest part that dota 2 with mesa-git and radv drivers doesn't show those problems, only happen with the opengl also was rendering problems in some effect as water.

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            • #7
              I just got Deus Ex yesterday, and using Padoka PPA (LLVM 4) the game is playable in the lower setting, well above the results of Michael's benchmark. BUT, some areas have slowdowns. The benchmark probably have lots of these areas, explaining Michael's results.

              Marek, are you aware of graphical glitches in some games with latest mesa? In The Talos Principle, Deus Ex and Mad Max these glitches are very annoying. There is any bug report open for it?

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              • #8
                Originally posted by marek View Post

                That's interesting.
                That is a great comment to hear from the one that is investigating performances issues in radeonSI

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                • #9
                  Originally posted by M@GOid View Post
                  I just got Deus Ex yesterday, and using Padoka PPA (LLVM 4) the game is playable in the lower setting, well above the results of Michael's benchmark. BUT, some areas have slowdowns. The benchmark probably have lots of these areas, explaining Michael's results.

                  Marek, are you aware of graphical glitches in some games with latest mesa? In The Talos Principle, Deus Ex and Mad Max these glitches are very annoying. There is any bug report open for it?
                  https://bugs.freedesktop.org/show_bug.cgi?id=98714

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                  • #10
                    Thanks tomtomme. When I get home I will take a few screenshots from other games that suffer from this problem too and subscribe to this bug report.

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