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Radeon Vulkan Driver Added To Mesa, Fresh Radeon Vulkan vs. OpenGL Benchmarks + AMDGPU-PRO

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  • Radeon Vulkan Driver Added To Mesa, Fresh Radeon Vulkan vs. OpenGL Benchmarks + AMDGPU-PRO

    Phoronix: Radeon Vulkan Driver Added To Mesa, Fresh Radeon Vulkan vs. OpenGL Benchmarks + AMDGPU-PRO

    Today the RADV Radeon Vulkan driver is landing in mainline Mesa and just hit the Git code minutes ago. Merging the RADV driver came up just over the past few weeks in time for next month's Mesa stable release while this community-based driver was developed over the summer by David Airlie and Bas Nieuwenhuizen. This "unofficial" Radeon Vulkan open-source driver is now becoming part of the Mesa code-base with it being able to support the few Vulkan Linux games but isn't yet a fully conformant driver. Here are fresh benchmarks of the RADV driver compared to the RadeonSI OpenGL driver and benchmarks compared to AMD's hybrid closed-source AMDGPU-PRO driver on several different graphics cards.

    http://www.phoronix.com/vr.php?view=23596

  • #2
    While the RADV results still have some way to go to catch the AMDGPU-PRO Vulkan results, it is none the less very impressive how quickly the driver has got to this stage. Keep up the great work!

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    • #3
      Actually this is much better than I expected!
      The next interesting thing would be how it compares to nvidias ogl/vulkan implementations. But overall it looks like vulkan could make open source drivers become competitive with the best propretary ones, bringing another battle to an end.

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      • #4
        Originally posted by treba View Post
        Actually this is much better than I expected!
        The next interesting thing would be how it compares to nvidias ogl/vulkan implementations. But overall it looks like vulkan could make open source drivers become competitive with the best propretary ones, bringing another battle to an end.
        Radeon's pretty competitive on OpenGL, further day by day. Intel's Mesa driver is considerably faster than Apple's Intel driver, pretty close to the Windows one most of the time.

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        • #5
          Originally posted by microcode View Post
          pretty close to the windows one most of the time.
          bullshit.

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          • #6
            Wow, excellent work David and Bas! Considering how long it took for Linux to get proper open-source OpenGL support, to have open-source Vulkan support already is fantastic. And the benchmarks are very promising. The Vulkan driver seems to be only about 20% - 30% slower than the others, when the Mesa OpenGL driver has years of refinement to help it along.

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            • #7
              Originally posted by LinuxID10T View Post

              bullshit.
              You're probably thinking of Windows d3d vs Linux ogl. If I remember right, Windows ogl vs Linux ogl are roughly the same.

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              • #8
                As impressive all this is. It's the best to outsource Vulkan from the proprietary AMDGPU-PRO and contribute to RADV as fast as possible. If the development goes further with both different approaches it will cost even more to merge their benefits.

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                • #9
                  Great news! Thank you to Dave, Bas and the other developers who have helped to make this happen! Looking forward to trying it out when I figure out the configs for CIK.

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                  • #10
                    Originally posted by Blahblah View Post
                    Wow, excellent work David and Bas! Considering how long it took for Linux to get proper open-source OpenGL support, to have open-source Vulkan support already is fantastic. And the benchmarks are very promising. The Vulkan driver seems to be only about 20% - 30% slower than the others, when the Mesa OpenGL driver has years of refinement to help it along.
                    mesa opengl driver has years of refinement to help radv along

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