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Much Faster MSAA Anti-Aliasing Is Coming For R600g/RadeonSI

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  • eydee
    replied
    Originally posted by lunarcloud View Post
    Why was he running Lost Coast under wine? It runs natively.
    Nine is supposed to be faster than native. ToGL is not as good as people usually think, only this engine is more than 10 years old and everyone runs it on OP hardware. Rigs this was originally released for would not run it at an acceptable speed at all. (Even if we ignore the OGL3 requirement.)

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  • lunarcloud
    replied
    Why was he running Lost Coast under wine? It runs natively.

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  • grigi
    replied
    I know with Shadow Warrior, enabling Anisotropic textures drops the games speed significantly. As in, same settings, 720p+anisotropic ~= 1080p-anisotropic in performance...
    Changing from FGLRX to RadeonSI, I was quite surprised at the performance loss.

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  • asdfblah
    replied
    From https://lists.freedesktop.org/archiv...ne/119461.html :
    Please ignore this patch. It doesn't work.
    One of the patches was ditched(?)

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  • geearf
    replied
    Originally posted by Panek View Post
    This looks pretty nice, can't wait to see comparisons once this hits git. After offchip tessellation, another nice performance step. Also yesterday there seems to have landed a commit promising some enhancements e.g. for The Talos Principle: https://cgit.freedesktop.org/mesa/me...d61252e1cffb98
    I look forward to next week!

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  • eydee
    replied
    Originally posted by Panek View Post
    This looks pretty nice, can't wait to see comparisons once this hits git. After offchip tessellation, another nice performance step. Also yesterday there seems to have landed a commit promising some enhancements e.g. for The Talos Principle: https://cgit.freedesktop.org/mesa/me...d61252e1cffb98
    Good one, Talos is one of those games that run much slower on Radeon than on old fglrx. I wonder if this patch would improve other games with the same problem, e.g. Witcher.

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  • LeJimster
    replied
    I'm loving all these performance improvements coming through, I can't wait to test them. I would be surprised if by next year mesa isn't leading on the majority of games benchmarks.

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  • Panek
    replied
    This looks pretty nice, can't wait to see comparisons once this hits git. After offchip tessellation, another nice performance step. Also yesterday there seems to have landed a commit promising some enhancements e.g. for The Talos Principle: https://cgit.freedesktop.org/mesa/me...d61252e1cffb98

    Leave a comment:


  • asdfblah
    replied
    Nice. Does this require kernel 4.6/4.7?

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  • eydee
    replied
    One of the most needed improvements, nice work.

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