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AMD Reportedly Planning Big Driver Update For November

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  • AMD Reportedly Planning Big Driver Update For November

    Phoronix: AMD Reportedly Planning Big Driver Update For November

    Reports are surfacing that AMD is planning a "special edition" driver update for November...

    http://www.phoronix.com/scan.php?pag...ega-2.0-Driver

  • #2
    I hope they reduce the OpenGL-Overhead.

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    • #3
      Everybody with half a brain expected a big driver update along the Steam Machines launch.

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      • #4
        It's funny how my brain says: Nothing will change significantly but my ... i don't know ... perhaps the ass ... hopes for great changes.

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        • #5
          We're talking about which November exactly?

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          • #6
            Perhaps they have the catalyst part that will work with xf86-video-amdgpu driver

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            • #7
              Probably launching Vulkan drivers as part of this.

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              • #8
                AMD Catalyst Omega 2

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                • #9
                  Originally posted by Kemosabe View Post
                  It's funny how my brain says: Nothing will change significantly but my ... i don't know ... perhaps the ass ... hopes for great changes.
                  Hahaha, dude I love you! Gave me a good laugh, thanks for that.

                  Pretty sure it's just more DX12 stuff. Keeping my imagination simple, my hope is for proper Kernel 4 support. Just maybe it might happen.

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                  • #10

                    Yes hopefully will coincide with Vulkan release! Also still waiting on freesync for Linux.

                    Originally posted by Awesomeness View Post
                    Everybody with half a brain expected a big driver update along the Steam Machines launch.
                    None of the Steam machines have AMD graphics. There's one with Intel Iris Pro and the rest all Nvidia. AMD didn't give Valve any choice in the matter sadly, despite a few years notice...

                    Originally posted by SvenK View Post
                    I hope they reduce the OpenGL-Overhead.
                    that's the dream! But it's been years and it hasn't happened. Neither for catalyst nor for open source. Still haven't totally given up on openGL though.
                    It's not going away...

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