After upgrading to Debian 'stretch' and getting Mesa 10.6.3, and compiling and installing Linux kernel 4.1.4, I was all set to start playing Serious Sam 3: BFE without any more crashiness. Alas, it wasn't to be, as the game now experiences the following symptoms:
- Steam's doesn't properly detect my Radeon HD 7770 with 1GB of RAM; it claims that I only have 512MB of RAM and can't even tell that my card is a Radeon!
- The game itself runs at an average of about 20fps, and oscillates between 6fps and 60fps depending on the type of game content being rendered. Naturally this makes it almost impossible to play at any settings larger than 1024x768 in windowed mode with the settings turned way down.
- Twice now, the game has caused my entire display to freeze with no movement. Both times I had to use Alt+SysRq+[K,S,U,B] to kill all processes, clean up my filesystems and reboot.
Snippets from /opt/games/steam/steamapps/common/Serious Sam 3/Log:
22:07:50 WRN: lspci: GPU vendor and/or device ID not detected!
...
22:07:50 WRN: [OpenGL] Unable to determine VRAM size... assuming 512 MB.
...
22:07:51 INF: Gfx API: OpenGL
22:07:51 INF: Resolution: 1680 x 1050
22:07:51 INF: Vendor: unknown (0x0000)
22:07:51 INF: Driver: X.Org (0x0000)
22:07:51 INF: Renderer: Gallium 0.4 on AMD CAPE VERDE
22:07:51 INF: Version: 3.0 Mesa 10.6.3
22:07:51 INF: Video memory size: 512 MB
22:07:51 INF: Available for textures: 512 MB
22:07:51 INF: Active GPU(s): 1
22:07:51 INF: Unable to check for correct version of display driver!
...
glxinfo:
OpenGL renderer string: Gallium 0.4 on AMD CAPE VERDE
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
OpenGL core profile shading language version string: 3.30
lspci:
05:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cape Verde XT [Radeon HD 7770/8760 / R7 250X]
/proc/cpuinfo:
model name : AMD Phenom(tm) II X4 955 Processor
stepping : 3
cpu MHz : 3200.000
I'm pretty annoyed right now since I was hoping that a modern, updated release of the Mesa stack combined with my updated custom kernel would eliminate the crashiness and also allow me to get at least decent performance from the game...
- Steam's doesn't properly detect my Radeon HD 7770 with 1GB of RAM; it claims that I only have 512MB of RAM and can't even tell that my card is a Radeon!
- The game itself runs at an average of about 20fps, and oscillates between 6fps and 60fps depending on the type of game content being rendered. Naturally this makes it almost impossible to play at any settings larger than 1024x768 in windowed mode with the settings turned way down.
- Twice now, the game has caused my entire display to freeze with no movement. Both times I had to use Alt+SysRq+[K,S,U,B] to kill all processes, clean up my filesystems and reboot.
Snippets from /opt/games/steam/steamapps/common/Serious Sam 3/Log:
22:07:50 WRN: lspci: GPU vendor and/or device ID not detected!
...
22:07:50 WRN: [OpenGL] Unable to determine VRAM size... assuming 512 MB.
...
22:07:51 INF: Gfx API: OpenGL
22:07:51 INF: Resolution: 1680 x 1050
22:07:51 INF: Vendor: unknown (0x0000)
22:07:51 INF: Driver: X.Org (0x0000)
22:07:51 INF: Renderer: Gallium 0.4 on AMD CAPE VERDE
22:07:51 INF: Version: 3.0 Mesa 10.6.3
22:07:51 INF: Video memory size: 512 MB
22:07:51 INF: Available for textures: 512 MB
22:07:51 INF: Active GPU(s): 1
22:07:51 INF: Unable to check for correct version of display driver!
...
glxinfo:
OpenGL renderer string: Gallium 0.4 on AMD CAPE VERDE
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
OpenGL core profile shading language version string: 3.30
lspci:
05:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cape Verde XT [Radeon HD 7770/8760 / R7 250X]
/proc/cpuinfo:
model name : AMD Phenom(tm) II X4 955 Processor
stepping : 3
cpu MHz : 3200.000
I'm pretty annoyed right now since I was hoping that a modern, updated release of the Mesa stack combined with my updated custom kernel would eliminate the crashiness and also allow me to get at least decent performance from the game...
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