Originally posted by eydee
View Post
Announcement
Collapse
No announcement yet.
AMD's Latest Open-Source Driver On Linux Is Getting Competitive With Catalyst 15.7
Collapse
X
-
Originally posted by zanny View Post
Oh god please don't ask the scant few Radeon devs to put more work into GLAMOR when it is already perfectly good at what it does. Many desktops aren't using xrender anymore in the first place, Wayland will never use 2d, and any desktops still using it have GLAMOR performing more than sufficient for the job. Make the 3d engine faster / implement the rest of OGL. My 290 is smooth as butter in either OGL or Xrender mode on Kwin, but I would really like to see it start beating integrated GPUs by more than the margin of error at some point.
07:52 #radeon: < zgreg> MrCooper: the copyarea optimization patchset actually seems to fix the glyph corruption, maybe it was something different than I thought, or it's a side effect of the change. I haven't looked any further into this.
Comment
-
Originally posted by humbug View PostThe only thing the CS:GO tests prove is that the driver overhead is so bad that it has become the dominating factor in determining performance. Not the actual capabilities of the hardware. How else can you explain a 6950 beating a 370 and 290. We almost never see things like this happening in DirectX.
6950 is using r600 while the others are using the newer architecture and less mature si driver.
NOTHING to do with ogl.
Comment
-
Originally posted by rrohbeck View Post
GLAMOR performance is good enough for the desktop but the glyph corruption bug with Firefox and Thunderbird is still there, at least in Debian. I found this on IRC but it's from well over a year ago:
07:52 #radeon: < zgreg> MrCooper: the copyarea optimization patchset actually seems to fix the glyph corruption, maybe it was something different than I thought, or it's a side effect of the change. I haven't looked any further into this.
Comment
-
Originally posted by SXX View PostThere also huge issue that a lot of improvements for SI depend on newer LLVM.
For OpenGL look at it just as shader compiler, 6 months old shader compiler... Virtually spoken compare that like current intel driver which uses mesa 10.7-dev but with shader compiler from 10.4
edit: btw from few hours ago llvm trunk is now at 3.8Last edited by dungeon; 14 July 2015, 08:49 PM.
Comment
Comment