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Does WINE work well with radeon drivers for D3D games?

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  • Does WINE work well with radeon drivers for D3D games?

    Hi,
    I have an ATI X1650 Pro.
    I read that the OSS radeon driver supports 3D acceleration on it, so I think I could give it a try if it supports WINE any better than fglrx.

    So my question is, how well would WINE work with radeon driver in D3D games? (The ones that keep crashing or not running with FGLRX even with a good rating in AppDB)

    Also, does radeonhd support 3D acceleration? And how similar is it to radeon?

    Sigh.. I should've gotten me a nVidia for the time being.. The time I spent trying to make Wine/Cedega work with games that supposedly work with WINE was far too long, and it makes me want to format my Linux partition

    Thanks!

  • whizse
    replied
    Yep, that's probably a much better test case. I had a similar experience with Fallout 3 (same engine if I'm not mistaken). Renders fine, a little bit slow, but playable.

    Leave a comment:


  • Qaridarium
    replied
    surprise surprise i test Oblivion in wine with the radeon driver and the game runs very good

    DirectX9 shows almost complete with the radeon driver.

    the only downside is sometimes the speed is to low.

    no graphic bug and no crash and the image quality is very good.

    the only error shown in the bash is:
    fixme:d3d:resource_check_usage Unhandled usage flags 0x8
    Last edited by Qaridarium; 01-01-2012, 12:21 PM.

    Leave a comment:


  • RavFX
    replied
    Yesterday, I played with four EVE-Online in the same time with my 4870HD and r600g.

    I love these drivers!

    Leave a comment:


  • molletts
    replied
    Originally posted by whizse View Post
    No idea if you're helped by this, but I just tried the Homeworld2 demo with r600g and it's working fine if started with -nopbuffer (this seems to be a problem with Wine).
    Just tried it - no difference. I remember reading that hint in the Wine AppDB but I've never needed to use -nopbuffer myself to get it working, nor have I been able to discern any difference in performance with or without that option.

    Leave a comment:


  • Qaridarium
    replied
    Originally posted by Kano View Post
    @Q

    your wine tests are useless when you dont install updated 32 bit mesa packages on a 64 bit install. use 32 bit if you dont know how to do.
    my test are usefull because "John Doe" also don't know it.

    usability test

    Leave a comment:


  • whizse
    replied
    Originally posted by molletts View Post
    Those unhandled page faults at 0x00000000 look very familiar to me - it's exactly what I get when trying to run Homeworld2 (basic or Complex) under Wine using the r300g driver (latest git, tracked for ages and tested every time I update) on my X850XT. It works brilliantly on fglrx (better than on Windows - I never got it to work without show-stopping rendering errors on an XP dual-boot when I tried that, nor did a friend with a 3850, although it's fine with Intel and nVidia cards) but I've had to keep a special "frozen in time" dual-boot installation on my system just for that purpose as R400 support was dropped from fglrx years ago and the last version to support my card doesn't support kernels newer than 2.6.28 or X server newer than something ancient like 1.4.

    It also works fine (albeit with performance issues in the last few Wine versions) on a modern GeForce GTX460-based system running the nVidia blob with latest kernel/wine/xorg.

    If anyone wants me to try any specific tests, etc., to try and pin down the problem, just let me know.

    Stephen
    No idea if you're helped by this, but I just tried the Homeworld2 demo with r600g and it's working fine if started with -nopbuffer (this seems to be a problem with Wine).

    Leave a comment:


  • darkbasic
    replied
    Originally posted by Qaridarium View Post
    old but gold tropic...
    Wine does work very well with open drivers, the *REAL* problem are the performance because Windows games are much more demanding and OSS drivers are still badly optimized.

    Leave a comment:


  • molletts
    replied
    Looks familiar

    Those unhandled page faults at 0x00000000 look very familiar to me - it's exactly what I get when trying to run Homeworld2 (basic or Complex) under Wine using the r300g driver (latest git, tracked for ages and tested every time I update) on my X850XT. It works brilliantly on fglrx (better than on Windows - I never got it to work without show-stopping rendering errors on an XP dual-boot when I tried that, nor did a friend with a 3850, although it's fine with Intel and nVidia cards) but I've had to keep a special "frozen in time" dual-boot installation on my system just for that purpose as R400 support was dropped from fglrx years ago and the last version to support my card doesn't support kernels newer than 2.6.28 or X server newer than something ancient like 1.4.

    It also works fine (albeit with performance issues in the last few Wine versions) on a modern GeForce GTX460-based system running the nVidia blob with latest kernel/wine/xorg.

    If anyone wants me to try any specific tests, etc., to try and pin down the problem, just let me know.

    Stephen

    Leave a comment:


  • Kano
    replied
    @Q

    your wine tests are useless when you dont install updated 32 bit mesa packages on a 64 bit install. use 32 bit if you dont know how to do.

    Leave a comment:

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