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R600g SB Now Supports Geometry Shaders

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  • #11
    So R600 gpus are supported or not?!

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    • #12
      The driver supports but doesn't optimize geometry shaders for R600 and R700.
      It supports and optimizes geometry shaders for all later GPUs though (Evergreen and Northern Islands).

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      • #13
        The vertex and fragment shaders are always optimized, just the geometry shader isn't.

        The odds are that a pass-through geometry shader is simple enough that it doesn't need optimizing.

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