Originally posted by eydee
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AMD Catalyst Gaming Performance For BioShock Infinite On Linux
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I can't get the test to run.
Help me Michael, I'm stupid. Fx-8150, amd 6850, debian testing.
file:///root/.phoronix-test-suite/test-results/1503194-DE-BIOSHOCKI81/composite.xml
I got this output:
NOTICE: The following PHP extensions are OPTIONAL but recommended:
SQLite3 The PHP SQLite3 extension is required when running a Phoromatic server.
CURL PHP CURL is recommended for an enhanced download experience.
PHP FPDF PHP FPDF is recommended if wishing to generate PDF reports.
Phoronix Test Suite v5.2.1
An outdated version of the Phoronix Test Suite is installed.
The version in use is v5.2.1, but the latest is v5.4.1.
Visit http://www.phoronix-test-suite.com/ to update this software.
To Install: pts/bioshock-infinite-1.0.0
Determining File Requirements .................................................. ................
Searching Download Caches .................................................. ....................
1 Test To Install
19000MB Of Disk Space Is Needed
pts/bioshock-infinite-1.0.0:
Test Installation 1 of 1
Installation Size: 19000 MB
Installing Test @ 22:33:01
[NOTICE] This test profile assumes you have the Valve Steam client already installed for
your operating system / distribution and that it's installed to the standard path. Your
Steam account must also be active and the game already installed. If the test appears hung
you may need to manually exit the Steam client.
System Information
Hardware:
Processor: AMD FX-8150 Eight-Core @ 3.61GHz (8 Cores), Motherboard: ASUS SABERTOOTH 990FX, Chipset: AMD RD890 bridge, Memory: 4 x 8192 MB DDR3-1333MHz, Disk: 256GB OCZ VERTEX4 + 60GB OCZ VERTEX3 + 2 x 3001GB Seagate ST3000DM001-9YN1 + 1000GB Western Digital WD10EACS-00Z, Graphics: ASUS AMD Radeon HD 6850 (790/1000MHz), Audio: AMD SBx00 Azalia, Monitor: S243HL + ASUS PA238QR, Network: Realtek RTL8111/8168/8411
Software:
OS: Debian 8.0, Kernel: 3.16.0-4-amd64 (x86_64), Desktop: Cinnamon 2.2.16, Display Server: X Server 1.16.4, Display Driver: radeon 7.5.0, OpenGL: 3.3 Mesa 10.4.2 Gallium 0.4, Compiler: GCC 4.9.2, File-System: ext4, Screen Resolution: 3840x1080
Current Test Identifiers:
- Radeon HD 6450
- Radeon HD 6570
- Radeon HD 6870
- Radeon HD 6950
- Radeon HD 7850
- Radeon HD 7950
- Radeon R9 270X
- Radeon R9 285
- Radeon R9 290
Enter a unique name to describe this test run / configuration:
If you wish, enter a new description below to better describe this result set / system configuration under test.
Press ENTER to proceed without changes.
Current Description: AMD Catalyst Linux graphics performance for BioShock Infinite. Linux gaming benchmarks by Michael Larabel for a future article on Phoronix.com.
New Description:
BioShock Infinite:
pts/bioshock-infinite-1.0.0 [Resolution: 1920 x 1080 - Effects Quality: Ultra]
Test 1 of 2
Estimated Trial Run Count: 3
Started Run 1 @ 22:33:06
The test run did not produce a result.
Started Run 2 @ 22:33:08
The test run did not produce a result.
Started Run 3 @ 22:33:10
The test run did not produce a result.
Test Results:
Average: 0 Frames Per Second
This test failed to run properly.
BioShock Infinite:
pts/bioshock-infinite-1.0.0 [Resolution: 2560 x 1600 - Effects Quality: Ultra]
Test 2 of 2
Estimated Trial Run Count: 3
Started Run 1 @ 22:33:16
The test run did not produce a result.
Started Run 2 @ 22:33:18
The test run did not produce a result.
Started Run 3 @ 22:33:20
The test run did not produce a result.
Test Results:
Average: 0 Frames Per Second
This test failed to run properly.
The following tests failed to properly run:
- pts/bioshock-infinite-1.0.0: Resolution: 1920 x 1080 - Effects Quality: Ultra
- pts/bioshock-infinite-1.0.0: Resolution: 2560 x 1600 - Effects Quality: Ultra
Do you want to view the results in your web browser (Y/n): y
Comment
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Originally posted by AndyChow View PostI can't get the test to run.
Help me Michael, I'm stupid. Fx-8150, amd 6850, debian testing.
file:///root/.phoronix-test-suite/test-results/1503194-DE-BIOSHOCKI81/composite.xml
I got this output:
NOTICE: The following PHP extensions are OPTIONAL but recommended:
SQLite3 The PHP SQLite3 extension is required when running a Phoromatic server.
CURL PHP CURL is recommended for an enhanced download experience.
PHP FPDF PHP FPDF is recommended if wishing to generate PDF reports.
Phoronix Test Suite v5.2.1
An outdated version of the Phoronix Test Suite is installed.
The version in use is v5.2.1, but the latest is v5.4.1.
Visit http://www.phoronix-test-suite.com/ to update this software.
To Install: pts/bioshock-infinite-1.0.0
Determining File Requirements .................................................. ................
Searching Download Caches .................................................. ....................
1 Test To Install
19000MB Of Disk Space Is Needed
pts/bioshock-infinite-1.0.0:
Test Installation 1 of 1
Installation Size: 19000 MB
Installing Test @ 22:33:01
[NOTICE] This test profile assumes you have the Valve Steam client already installed for
your operating system / distribution and that it's installed to the standard path. Your
Steam account must also be active and the game already installed. If the test appears hung
you may need to manually exit the Steam client.
System Information
Hardware:
Processor: AMD FX-8150 Eight-Core @ 3.61GHz (8 Cores), Motherboard: ASUS SABERTOOTH 990FX, Chipset: AMD RD890 bridge, Memory: 4 x 8192 MB DDR3-1333MHz, Disk: 256GB OCZ VERTEX4 + 60GB OCZ VERTEX3 + 2 x 3001GB Seagate ST3000DM001-9YN1 + 1000GB Western Digital WD10EACS-00Z, Graphics: ASUS AMD Radeon HD 6850 (790/1000MHz), Audio: AMD SBx00 Azalia, Monitor: S243HL + ASUS PA238QR, Network: Realtek RTL8111/8168/8411
Software:
OS: Debian 8.0, Kernel: 3.16.0-4-amd64 (x86_64), Desktop: Cinnamon 2.2.16, Display Server: X Server 1.16.4, Display Driver: radeon 7.5.0, OpenGL: 3.3 Mesa 10.4.2 Gallium 0.4, Compiler: GCC 4.9.2, File-System: ext4, Screen Resolution: 3840x1080
Current Test Identifiers:
- Radeon HD 6450
- Radeon HD 6570
- Radeon HD 6870
- Radeon HD 6950
- Radeon HD 7850
- Radeon HD 7950
- Radeon R9 270X
- Radeon R9 285
- Radeon R9 290
Enter a unique name to describe this test run / configuration:
If you wish, enter a new description below to better describe this result set / system configuration under test.
Press ENTER to proceed without changes.
Current Description: AMD Catalyst Linux graphics performance for BioShock Infinite. Linux gaming benchmarks by Michael Larabel for a future article on Phoronix.com.
New Description:
BioShock Infinite:
pts/bioshock-infinite-1.0.0 [Resolution: 1920 x 1080 - Effects Quality: Ultra]
Test 1 of 2
Estimated Trial Run Count: 3
Started Run 1 @ 22:33:06
The test run did not produce a result.
Started Run 2 @ 22:33:08
The test run did not produce a result.
Started Run 3 @ 22:33:10
The test run did not produce a result.
Test Results:
Average: 0 Frames Per Second
This test failed to run properly.
BioShock Infinite:
pts/bioshock-infinite-1.0.0 [Resolution: 2560 x 1600 - Effects Quality: Ultra]
Test 2 of 2
Estimated Trial Run Count: 3
Started Run 1 @ 22:33:16
The test run did not produce a result.
Started Run 2 @ 22:33:18
The test run did not produce a result.
Started Run 3 @ 22:33:20
The test run did not produce a result.
Test Results:
Average: 0 Frames Per Second
This test failed to run properly.
The following tests failed to properly run:
- pts/bioshock-infinite-1.0.0: Resolution: 1920 x 1080 - Effects Quality: Ultra
- pts/bioshock-infinite-1.0.0: Resolution: 2560 x 1600 - Effects Quality: Ultra
Do you want to view the results in your web browser (Y/n): yMichael Larabel
https://www.michaellarabel.com/
Comment
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Originally posted by AndyChow View PostSoftware:
OS: Debian 8.0, Kernel: 3.16.0-4-amd64 (x86_64), Desktop: Cinnamon 2.2.16, Display Server: X Server 1.16.4, Display Driver: radeon 7.5.0, OpenGL: 3.3 Mesa 10.4.2 Gallium 0.4, Compiler: GCC 4.9.2, File-System: ext4, Screen Resolution: 3840x1080
Comment
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Originally posted by ObiWan View PostYou're using mesa with OpenGL 3.3, the game needs OpenGL 4.2
IDK, This game runs fine with windows 7 and 10. Full quality, at least 24 fps. I just can't get it to run with linux. BTW, been playing miami hotline 2, dawm it's great. Runs so smooth. I'm going to assume it's a proper port.
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Originally posted by peppercats View Postthey aren't using mesa on all, because it doesn't run on mesa.
this entire situation reminds me of when console games got extremely bad windows ports then pointed to their bad sales as PC gaming dying, instead of failing to realize how shitty their ports were.
Patching a game for Mesa is insane, there was the same discussion a while ago. There are just these fucking features, if they dont implement them, you cant use them, as easy as that dude.
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Originally posted by xnor View PostWhy is there a cap at 47 FPS?
It is not because of higher OpenGL used, you can see some cap even in OpenGL 1.2 apps, nope not joking Not sure what it is, but is probably memory managment or how game manage buffers in AMD OpenGL implementation, mesa is slow/capped too in similar cases. Or it is only because some postprocessing effect hit that slow case.Last edited by dungeon; 20 March 2015, 08:33 AM.
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