Originally posted by dungeon
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AMD's Open-Source Radeon Linux Driver: 2014 Was Incredible
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Originally posted by Nille View PostThats not the bad thing. The problem is thats this commit is not reverted :/
Originally posted by tomtomme View Postuh oh ... is this with mesa 10.5 or other git stuff? Or will I hit the problem with stable stuff also?
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Originally posted by dungeon View PostYeah, currently it is month broken by intel's guy https://bugs.freedesktop.org/show_bug.cgi?id=86837
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Originally posted by 89c51 View PostVdpau works (gst-vaapi using vdpau backend). However if i play i video on YT twice the second time it creates artifacts. Plus a flicker on the screen everytime the uvd changes clock speed. Vaapi state tracker doesn't work for me.
It is broken if you ask me, i can't recommend anyone to use git if he want reliable UVD working, better use 10.4 mesa at least until this is fixed
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Originally posted by dungeon View PostCheers
Hopefully, we will see less improvments in radeon next year (it is imposibile to see more performance improments like in this year, of course still some smaller percentage gain is posibile) and more talks going on about amdgpu driver
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Originally posted by dungeon View PostVoila that is the bug we talking about, it does not just segfault but can create artifacts too .
It is broken if you ask me, i can't recommend anyone to use git if he want reliable UVD working, better use 10.4 mesa at least until this is fixed
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Originally posted by eydee View PostF***ck the amdgpu driver. Another reason to move almost all cards to legacy state. Just wait for it, it will come and be even worse than fglrx. Then you will cry...
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Originally posted by 89c51 View PostIt's been like that since they enabled UVD. I am on 10.4.Last edited by dungeon; 27 December 2014, 04:22 PM.
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Great Last Month
Besides the usual fps improvements, I got the correction of artifacts in Left 4 Dead 2, great reduction of stuttering in Euro Truck Simulator 2 (plus about 30% fps gains), Unreal Engine 4 demos rendering correctly.
The only big problem right now (R9 290/radeonsi) is the artifacts I got with 120Hz in my monitor. With fglrx is okay. Were is the correct place to put a bug report about this?
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