I saw the 290 improved a lot, how does it compare to Windows catalyst now?
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AMD Catalyst 14.12 Omega Driver Brings Mixed Results For Linux Users
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Testing hardware fillrate NOT driver performance
By testing at ridiculous resolution where enthusiast class cards struggle to get 40FPS, all you're measuring is the cards fill rate capacity. If you want to see the effect of driver optimization, you need to run at resolutions that aren't fill-rate limited. Instead of 2560x1600 for Ungine Valley, why not something more reasonable like 1080p so mid-range cards can get more over 10FPS?
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Originally posted by alexThunder View PostWould you mind telling me/us about your experience with the open source driver on that card? I have an R9 290x and didn't try that driver out so much. Only yesterday i quickly checked out Dota 2, but was pretty much garbage. I still wonder how other games perform. I'd like to switch to the open source drivers soon, but for now performance for (more) modern games doesn't seem to be sufficient.
Ever since switching back to Catalyst, I'm getting that deaded "GLX Context error" when running Steam, and my usual fix of removing stuff like libstdc++ or libgcc don't work. Valve seriously needs to fix that problem - it cripples games that otherwise wouldn't have an issue.
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Originally posted by slacka View PostBy testing at ridiculous resolution where enthusiast class cards struggle to get 40FPS, all you're measuring is the cards fill rate capacity. If you want to see the effect of driver optimization, you need to run at resolutions that aren't fill-rate limited. Instead of 2560x1600 for Ungine Valley, why not something more reasonable like 1080p so mid-range cards can get more over 10FPS?
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