Originally posted by dungeon
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Southern Islands GPUs (GCN 1.0):
Tahiti (7xxx, R9 280), Pitcairn (7xxx, R9 270), Cape Verde (7xxx, R7 250), Oland (8xxx, R7 240), Hainan
Sea Islands GPUs (GCN 1.1):
Bonaire (7790, R7 260), Hawaii (R9 290), Kabini, Mullins, Kaveri
The relationship between a hawaii and bonaire is similar to tahiti and pitcairn. The main difference as noted is the bandwidth and number of shader cores and RBs. Programming-wise, they are the same which is why this bug has been so problematic.
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