Workman and his/her tools
Yawn... Whinging about stuff that other people have done is easy. We all know where Khronos is, so you can go there and help them work on OpenGL 5.0. If you want them to copy ideas from Mantle or DirectX, that's fine too. Deprecate old APIs, introduce new ones. Knock yourself out.
That's why it's called *OPEN* GL.
Yawn... Whinging about stuff that other people have done is easy. We all know where Khronos is, so you can go there and help them work on OpenGL 5.0. If you want them to copy ideas from Mantle or DirectX, that's fine too. Deprecate old APIs, introduce new ones. Knock yourself out.
That's why it's called *OPEN* GL.
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