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Gallium3D's HUD Gains More Features For R600g, RadeonSI

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  • #11
    Originally posted by Hamish Wilson View Post
    Does having the Gallium3D HUD enabled have an effect on in-game performance? In my limited testing it seemed to have an impact, but I have no way empirically testing that.
    There is only the cost of drawing the HUD, which consists of transparent rectangles and lines. It depends on the app. You probably won't see a difference in Unigine Heaven, but you will see it in glxgears.

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    • #12
      Originally posted by marek View Post
      There is only the cost of drawing the HUD, which consists of transparent rectangles and lines. It depends on the app. You probably won't see a difference in Unigine Heaven, but you will see it in glxgears.
      Does the HUD work with Mumble overlay at the same time? Does it work on all 3D applications (eg. Blender), or are there exceptions?

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