I have to say I like what I've seen so far (high level bits). They are exposing GPU engines (Graphics, Compute, DMA) and memory to the developer, allow to feed the command buffers directly and handle memory allocation. This means a bit more work for developers using this API, but also more control over GPU (and simpler drivers
).
I think Mantle could be the way to go, if it wasn't tied up to AMD (hardware).
To AMD/DICE: Where is the fscking API spec?

I think Mantle could be the way to go, if it wasn't tied up to AMD (hardware).
To AMD/DICE: Where is the fscking API spec?
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