Originally posted by krasnoglaz
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AMD Radeon HD 6000 Series Open-Source Driver Becomes More Competitive
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Michael Larabel
https://www.michaellarabel.com/
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Originally posted by verde View Postmore Team Fortress 2 benchmarks pleaseMichael Larabel
https://www.michaellarabel.com/
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Originally posted by Michael View Post
Anyways, it's pretty exciting to see these test results. I find it interesting how in terms of GPUserformance, it forms a sort of sine wave, where the very low end cards and the very high-end cards perform the worst. I get the impression the devs focus the most on the mainstream GPUs, since the low-end GPUs aren't good for gaming and if you want your money's worth for the high-end parts, you're better off using catalyst.
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Originally posted by Michael View Post
Also, YNOR600SB?
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Originally posted by schmidtbag View PostAnyways, it's pretty exciting to see these test results. I find it interesting how in terms of GPUserformance, it forms a sort of sine wave, where the very low end cards and the very high-end cards perform the worst. I get the impression the devs focus the most on the mainstream GPUs, since the low-end GPUs aren't good for gaming and if you want your money's worth for the high-end parts, you're better off using catalyst.
Low end parts tend to run into memory bandwidth and "tiny shader core" bottlenecks (requiring a lot of complex heuristics), high end parts are so fast that they often get CPU limited before they get GPU limited (requiring a lot of tuning to reduce CPU overhead in the driver), while midrange parts tend to be more balanced and less likely to get badly bottlenecked in a single area.Test signature
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Originally posted by bridgman View PostIt's not so much about focusing on mid-range GPUs, it's just that the mid-range GPUs have the least need for hand-tweaking optimization.
Low end parts tend to run into memory bandwidth and "tiny shader core" bottlenecks (requiring a lot of complex heuristics), high end parts are so fast that they often get CPU limited before they get GPU limited (requiring a lot of tuning to reduce CPU overhead in the driver), while midrange parts tend to be more balanced and less likely to get badly bottlenecked in a single area.All opinions are my own not those of my employer if you know who they are.
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