I today installed latest beta. I was able to solve the flash issue, and the screen tearing.
The flash issue was solved with checking a box in the system setting ( or is it kde ? )
Disable desktop effects when an application runs in full screen.
Enable V sync in amd controll center solved the tearing.
I do some to have a new problem though.
After allot of searching and installing about every 32bit mesa lib I could find, steam still complains.
The output of glxinfo proofs steam right.
I opened a topic on openSUSE forum about this, hope they can help.
The flash issue was solved with checking a box in the system setting ( or is it kde ? )
Disable desktop effects when an application runs in full screen.
Enable V sync in amd controll center solved the tearing.
I do some to have a new problem though.
After allot of searching and installing about every 32bit mesa lib I could find, steam still complains.
The output of glxinfo proofs steam right.
I opened a topic on openSUSE forum about this, hope they can help.
Code:
name of display: :0 libGL error: failed to load driver: swrast libGL error: Try again with LIBGL_DEBUG=verbose for more details. display: :0 screen: 0 direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose) server glx vendor string: ATI server glx version string: 1.4 server glx extensions: GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group client glx vendor string: Mesa Project and SGI client glx version string: 1.4 client glx extensions:
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