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AMD R600g Now Does TBO, UBO & Advertises GLSL 1.40

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  • Kivada
    replied
    Originally posted by zxy_thf View Post
    You forgot Geometry shaders. That's the really big problem as AFAIK no further progress anymore (GLSL gets love from Intel OTC).
    Lets hope it and Clover gets hammered out and commited fast so that this fall's distro update cycle can have full OpenGL 3.3 and OpenCL 1.2 support activated by default in the OSS drivers.

    Then onward to OpenGL 4 glory!

    Leave a comment:


  • zxy_thf
    replied
    Originally posted by DanL View Post
    Wow. I just looked at the TODO list: http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt
    It looks like GLSL 1.5 is the last big hurdle for full OpenGL 3.3 compliance.
    Good work, mesa devs!
    You forgot Geometry shaders. That's the really big problem as AFAIK no further progress anymore (GLSL gets love from Intel OTC).

    Leave a comment:


  • DanL
    replied
    Wow. I just looked at the TODO list: http://cgit.freedesktop.org/mesa/mesa/tree/docs/GL3.txt
    It looks like GLSL 1.5 is the last big hurdle for full OpenGL 3.3 compliance.
    Good work, mesa devs!

    Leave a comment:

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