help!!!
God job!
I am an openGL newbie and need your help.
svPerfGL (http://vis.lbl.gov/Research/svPerfGL/) is a Scientific Visualization OpenGL Graphics Benchmark using deprecated technique such as
display list. I altered the source. After stored the vertexes, normals and colors in VBOs, I found the FPS descend from 210 (use display list)
to 120 (did not use display list) with newest AMD catalyst. Here is the readeontop result:
1. display list

2,no display list

The two results are almost the same but differ in event engine and pf_rq_pending. I wonder what event engine and pf_rq_pending mean? By the way,
I add cf_rq_pending, pf_rq_pending, cp_coherency_busy, cp_busy all by myself, but do not know what they stand for. Can anybody give me a hand?
Thanks!
God job!
I am an openGL newbie and need your help.
svPerfGL (http://vis.lbl.gov/Research/svPerfGL/) is a Scientific Visualization OpenGL Graphics Benchmark using deprecated technique such as
display list. I altered the source. After stored the vertexes, normals and colors in VBOs, I found the FPS descend from 210 (use display list)
to 120 (did not use display list) with newest AMD catalyst. Here is the readeontop result:
1. display list
2,no display list
The two results are almost the same but differ in event engine and pf_rq_pending. I wonder what event engine and pf_rq_pending mean? By the way,
I add cf_rq_pending, pf_rq_pending, cp_coherency_busy, cp_busy all by myself, but do not know what they stand for. Can anybody give me a hand?
Thanks!
Comment