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Announcing radeontop, a tool for viewing the GPU usage

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  • #31
    Add CPU usage as well so that it can be seen at a glance whether it's CPU or GPU bound?

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    • #32
      Originally posted by whizse View Post
      There's already a similar tool for intel, that's the inspiration for this one.
      Yep, and what is exposed varies by hw.

      Comment


      • #33
        Originally posted by frief View Post
        Add CPU usage as well so that it can be seen at a glance whether it's CPU or GPU bound?
        Out of scope really, just use top/vmstat/etc/etc in another window

        Comment


        • #34
          Originally posted by Xaseron View Post
          01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Barts XT [ATI Radeon HD 6800 Series]
          09:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV710 [Radeon HD 4550]

          I use the second one for displaying my desktop.
          Please try 0.5.4 with the --bus option. Ie "radeontop -b 9" to pick the second card.

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          • #35
            Works. Great work!!!

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            • #36
              No ouput for RS880 with v0.5.4

              Hi,

              I am running Xubuntu 12.04 (I enclose details about my system at the end of the message).
              I am using the open source radeon driver.
              My AMD video card is a RS880, it is a HD4290 integrated in ASUS motherboard.
              I downloaded, (installed libpciaccess-dev) , and compiled radeontop.
              But when I run it, all the counters show 0.00% forever (the top title says "radeontop v0.5.4, running on RS880, 120 samples/sec").
              Could it be a bug with integrated R600 chipset?
              Thanks
              Regards

              System Software / Hardware Information

              Hardware:
              Processor: AMD Athlon II X4 610e @ 2.40GHz (4 Cores), Motherboard: ASUS M4A89GTD-PRO/USB3, Chipset: AMD RS880, Memory: 8192MB, Disk: 2000GB Western Digital WD20EARS-00M, Graphics: LLVMpipe, Audio: Realtek ALC892, Network: Realtek RTL8111/8168B

              Software:
              OS: Ubuntu 12.04, Kernel: 3.5.0-3-generic (x86_64), Desktop: Xfce 4.8, Display Server: X Server 1.12.3, Display Driver: vesa 2.3.1, OpenGL: 2.1 Mesa 8.1-devel Gallium 0.4, Compiler: GCC 4.6, File-System: ext4, Screen Resolution: 1280x1024


              dmesg | grep radeon
              [ 0.000000] Command line: BOOT_IMAGE=/boot/vmlinuz-3.5.0-3-generic root=UUID=e2da3456-41b1-41be-a07c-e0d9abef305e ro radeon.audio=1 quiet splash vt.handoff=7
              [ 0.000000] Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.5.0-3-generic root=UUID=e2da3456-41b1-41be-a07c-e0d9abef305e ro radeon.audio=1 quiet splash vt.handoff=7
              [ 9.007878] [drm] radeon defaulting to kernel modesetting.
              [ 9.007881] [drm] radeon kernel modesetting enabled.
              [ 9.008926] radeon 0000:01:05.0: VRAM: 624M 0x00000000C0000000 - 0x00000000E6FFFFFF (624M used)
              [ 9.008928] radeon 0000:01:05.0: GTT: 512M 0x00000000A0000000 - 0x00000000BFFFFFFF
              [ 9.009478] [drm] radeon: 624M of VRAM memory ready
              [ 9.009480] [drm] radeon: 512M of GTT memory ready.
              [ 9.009515] [drm] radeon: irq initialized.
              [ 9.096860] radeon 0000:01:05.0: WB enabled
              [ 9.096864] radeon 0000:01:05.0: fence driver on ring 0 use gpu addr 0x00000000a0000c00 and cpu addr 0xffff880203056c00
              [ 9.097094] radeon 0000:01:05.0: setting latency timer to 64
              [ 9.134587] [drm] radeon: power management initialized
              [ 9.189317] fbcon: radeondrmfb (fb0) is primary device
              [ 9.189460] fb0: radeondrmfb frame buffer device
              [ 9.189469] [drm] Initialized radeon 2.17.0 20080528 for 0000:01:05.0 on minor 0


              lsmod | grep radeon
              radeon 908548 2
              ttm 88492 1 radeon
              drm_kms_helper 46931 1 radeon
              drm 277056 3 radeon,ttm,drm_kms_helper
              i2c_algo_bit 13564 2 bttv,radeon

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              • #37
                Originally posted by jarodcanal View Post
                But when I run it, all the counters show 0.00% forever (the top title says "radeontop v0.5.4, running on RS880, 120 samples/sec").
                Not playing Captain Obvious: Are you sure the 3D engine is busy?

                I'm not using a compositor WM.
                So unless I start, i.e., glxgears all counters are at 0% as well.

                Comment


                • #38
                  Hi,
                  Actually, I run glxgears in parallel before posting on the thread, and radeontop keep reporting 0.00% for everything on my system.
                  Could it be that all 3d stuff is done by software instead of using HD4290?
                  The phoronix test suite info I included states that the driver in use is "vesa", maybe it should be "radeon" to get some 3D acceleration?
                  How could I check that?
                  Thanks
                  Regards

                  with glxgear i get lines like:
                  1563 frames in 5.0 seconds = 312.579 FPS

                  glxinfo
                  name of display: :0.0
                  display: :0 screen: 0
                  direct rendering: Yes
                  server glx vendor string: SGI
                  server glx version string: 1.4
                  server glx extensions:
                  GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
                  GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
                  GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
                  GLX_SGIX_pbuffer, GLX_MESA_copy_sub_buffer, GLX_INTEL_swap_event
                  client glx vendor string: Mesa Project and SGI
                  client glx version string: 1.4
                  client glx extensions:
                  GLX_ARB_create_context, GLX_ARB_create_context_profile,
                  GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
                  GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB,
                  GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer,
                  GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control,
                  GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read,
                  GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
                  GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
                  GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
                  GLX version: 1.4
                  GLX extensions:
                  GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
                  GLX_EXT_visual_info, GLX_EXT_visual_rating,
                  GLX_MESA_multithread_makecurrent, GLX_OML_swap_method,
                  GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
                  GLX_SGIX_pbuffer, GLX_EXT_texture_from_pixmap
                  OpenGL vendor string: VMware, Inc.
                  OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x301)
                  OpenGL version string: 2.1 Mesa 8.1-devel
                  OpenGL shading language version string: 1.20
                  OpenGL extensions:
                  GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
                  GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture,
                  GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object,
                  GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture,
                  GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters,
                  GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters,
                  GL_EXT_rescale_normal, GL_EXT_separate_specular_color,
                  GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap,
                  GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
                  GL_SGIS_texture_lod, GL_ARB_multitexture, GL_IBM_multimode_draw_arrays,
                  GL_IBM_texture_mirrored_repeat, GL_ARB_texture_cube_map,
                  GL_ARB_texture_env_add, GL_ARB_transpose_matrix,
                  GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
                  GL_EXT_secondary_color, GL_EXT_texture_env_add, GL_EXT_texture_lod_bias,
                  GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent,
                  GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc,
                  GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp,
                  GL_ARB_texture_compression, GL_EXT_framebuffer_object,
                  GL_EXT_texture_compression_s3tc, GL_EXT_texture_env_combine,
                  GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil,
                  GL_NV_texture_rectangle, GL_ARB_depth_texture, GL_ARB_occlusion_query,
                  GL_ARB_shadow, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
                  GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat,
                  GL_ARB_window_pos, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map,
                  GL_NV_fog_distance, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object,
                  GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_shader,
                  GL_ARB_shader_objects, GL_ARB_vertex_program, GL_ARB_vertex_shader,
                  GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, GL_ATI_texture_float,
                  GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert,
                  GL_MESA_ycbcr_texture, GL_NV_primitive_restart,
                  GL_ARB_fragment_program_shadow, GL_ARB_half_float_pixel,
                  GL_ARB_occlusion_query2, GL_ARB_point_sprite, GL_ARB_shading_language_100,
                  GL_ARB_sync, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object,
                  GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate,
                  GL_OES_read_format, GL_ARB_pixel_buffer_object,
                  GL_ARB_texture_compression_rgtc, GL_ARB_texture_float,
                  GL_ARB_texture_rectangle, GL_ATI_texture_compression_3dc,
                  GL_EXT_packed_float, GL_EXT_pixel_buffer_object,
                  GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc,
                  GL_EXT_texture_mirror_clamp, GL_EXT_texture_rectangle,
                  GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent,
                  GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit,
                  GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil,
                  GL_ARB_vertex_array_object, GL_ATI_separate_stencil,
                  GL_ATI_texture_mirror_once, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
                  GL_EXT_gpu_program_parameters, GL_EXT_texture_compression_latc,
                  GL_EXT_texture_sRGB_decode, GL_OES_EGL_image, GL_ARB_copy_buffer,
                  GL_ARB_draw_instanced, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
                  GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle,
                  GL_ARB_vertex_array_bgra, GL_EXT_separate_shader_objects,
                  GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra,
                  GL_NV_conditional_render, GL_AMD_draw_buffers_blend,
                  GL_ARB_ES2_compatibility, GL_ARB_debug_output, GL_ARB_draw_buffers_blend,
                  GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location,
                  GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex,
                  GL_ARB_sampler_objects, GL_ARB_shader_texture_lod,
                  GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_provoking_vertex,
                  GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba, GL_ARB_robustness,
                  GL_ARB_texture_storage

                  96 GLX Visuals

                  Comment


                  • #39
                    At first glance that looks like software rendering (on the CPU). There should be a renderer line mentioning Gallium.

                    EDIT -- whoops, it was Gallium but not Gallium with HW acceleration

                    You need to be running the radeon driver to get 3D HW acceleration.
                    Last edited by bridgman; 09 July 2012, 05:26 PM.
                    Test signature

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                    • #40
                      Originally posted by jarodcanal View Post
                      Hi,
                      Actually, I run glxgears in parallel before posting on the thread, and radeontop keep reporting 0.00% for everything on my system.
                      Could it be that all 3d stuff is done by software instead of using HD4290?
                      Indeed, you're running LLVMpipe.

                      Originally posted by jarodcanal View Post
                      OpenGL renderer string: Gallium 0.4 on llvmpipe (LLVM 0x301)
                      OpenGL version string: 2.1 Mesa 8.1-devel
                      OpenGL shading language version string: 1.20
                      You want something similar to this:

                      OpenGL renderer string: Gallium 0.4 on AMD RS880
                      Since I don't use Ubuntu, I'm probably not much of help when it comes to package names.
                      Nevertheless, this looks helpful: https://help.ubuntu.com/community/RadeonDriver

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