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Radeon Gallium3D Now Sort Of Works For OpenCL

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  • Ibidem
    replied
    Originally posted by bridgman View Post
    My impression was that we're talking about different levels of functionality -- Francisco was working on runtime but not using the full compiler stack (shaders were in TGSI IIRC), while Tom was working more on compiler and is running an top-to-bottom stack.

    Take that with a grain of salt, but at first glance this milestone is a logical progression from the previous one. It's always tempting to view this as a competition between independent development efforts but I don't think that's actually the case.
    Looking at it through the web page, I saw that he pulled from Francisco's tree.
    So I sure wouldn't consider it fully independent efforts.
    Most of the work seems to be in r600/llvm.

    Leave a comment:


  • bug77
    replied
    Originally posted by bridgman View Post
    My impression was that we're talking about different levels of functionality -- Francisco was working on runtime but not using the full compiler stack (shaders were in TGSI IIRC), while Tom was working more on compiler and is running an top-to-bottom stack.

    Take that with a grain of salt, but at first glance this milestone is a logical progression from the previous one. It's always tempting to view this as a competition between independent development efforts but I don't think that's actually the case.
    Thanks for the reply. I actually don't care much about OpenCL, but the way the article was written, something didn't sound quite right...

    Leave a comment:


  • smitty3268
    replied
    Originally posted by chris200x9 View Post
    Now if only steam via wine would launch with the open drivers.
    If you posted the error, people might be able to point out what you've misconfigured. Steam works though WINE just fine. Make sure you have 32 bit versions of everything.

    Leave a comment:


  • whizse
    replied
    Originally posted by chris200x9 View Post
    I see your running kernel 3.3 did it work on 3.2 too? I'm not really sure, I have a reddwood too, prolly same model 5650...
    It does, and it has been working for quite a few years now...

    Leave a comment:


  • ChrisXY
    replied
    Originally posted by chris200x9 View Post
    I see your running kernel 3.3 did it work on 3.2 too? I'm not really sure, I have a reddwood too, prolly same model 5650...
    I think it did... Kernel shouldn't have that much influence on wine + mesa...

    *you're

    Leave a comment:


  • chris200x9
    replied
    Originally posted by ChrisXY View Post
    Not sure what your problem is...
    I see your running kernel 3.3 did it work on 3.2 too? I'm not really sure, I have a reddwood too, prolly same model 5650...

    Leave a comment:


  • Silverthorn
    replied
    Originally posted by bug77 View Post
    I don't get it. AMD releases specs in the open, even pays one guy to do the work and still nouveau is the first to implement support? This doesn't quite add up.

    Originally posted by bridgman View Post
    My impression was that we're talking about different levels of functionality -- Francisco was working on runtime but not using the full compiler stack (shaders were in TGSI IIRC), while Tom was working more on compiler and is running an top-to-bottom stack.

    Take that with a grain of salt, but at first glance this milestone is a logical progression from the previous one. It's always tempting to view this as a competition between independent development efforts but I don't think that's actually the case.
    Do not forget, he is a paid developer as well.

    Leave a comment:


  • bridgman
    replied
    Originally posted by bug77 View Post
    I don't get it. AMD releases specs in the open, even pays one guy to do the work and still nouveau is the first to implement support? This doesn't quite add up.
    My impression was that we're talking about different levels of functionality -- Francisco was working on runtime but not using the full compiler stack (shaders were in TGSI IIRC), while Tom was working more on compiler and is running an top-to-bottom stack.

    Take that with a grain of salt, but at first glance this milestone is a logical progression from the previous one. It's always tempting to view this as a competition between independent development efforts but I don't think that's actually the case.

    Leave a comment:


  • ChrisXY
    replied
    Originally posted by chris200x9 View Post
    Now if only steam via wine would launch with the open drivers.
    Not sure what your problem is...

    Leave a comment:


  • chris200x9
    replied
    Now if only steam via wine would launch with the open drivers.

    Leave a comment:

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