Eager to try this out once there's an indication of there being relative feature/stability/correctness parity between the current git master and the 2d tiling path. Any idea when that's going to be, anyone? Is this code actively being fixed to eliminate the terrible regressions in rendering correctness that Michael pointed out, or is it gathering dust? I wanna use it already :/
No announcement yet.
Using The New Radeon Gallium3D 2D Color Tiling