well using today git OSS graphic stack + wine 1.3.24 + float texture(here we don't give a damn about US patents) + s3tc, i got running
* civilization 5 dx9 run playable until you get lots of units in the map, is not an snapshot but it get noticeable slower in load the textures
* CoD WoW, al most playable perfectly rendered
* Assasin Creed Brotherhood is almost playable too fps speaking perfectly rendered
* Lineage2 Hi5 (2011 update) 100% playable so far
* civilization 4 100% playable so far
on linux native
* the ovbious nexuiz and openarena
* savages2 latest client 100% playable
* 0AD 100% playable
* unigine sanctuary 1366x768 all high and all option checked in render at 14fps !not bad perfectly rendered
Phenom II X4 955
Radeon HD 4850 X2
* civilization 5 dx9 run playable until you get lots of units in the map, is not an snapshot but it get noticeable slower in load the textures
* CoD WoW, al most playable perfectly rendered
* Assasin Creed Brotherhood is almost playable too fps speaking perfectly rendered
* Lineage2 Hi5 (2011 update) 100% playable so far
* civilization 4 100% playable so far
on linux native
* the ovbious nexuiz and openarena
* savages2 latest client 100% playable
* 0AD 100% playable
* unigine sanctuary 1366x768 all high and all option checked in render at 14fps !not bad perfectly rendered
Phenom II X4 955
Radeon HD 4850 X2
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