In atom_allocate_fb_scratch in atom.c, scratch is allocated in kernel RAM based on the VRAM_UsageByFirmwareTable or harcoded to 20kB.
What's the story about this table and the hardcoded value?
Indeed, the "VRAM...table" is supposed to target VRAM, isn't it?
Moreover, ARG_FB for the atombios means Frame Buffer, I presume?
What's the story about this table and the hardcoded value?
Indeed, the "VRAM...table" is supposed to target VRAM, isn't it?
Moreover, ARG_FB for the atombios means Frame Buffer, I presume?
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