Originally posted by Wyatt
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A Big Comparison Of The AMD Catalyst, Mesa & Gallium3D Drive
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Originally posted by BlackStar View PostThe main reason why I *cannot* use Fedora/OpenSUSE is that their font rendering sucks. Ubuntu's font rendering is way better.
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Originally posted by 89c51 View Postas stated above the problem is that you need much more than 4-5 seasoned devs in order to get results.
and again some things don't help in order to have resources shared more efficiently now ie intel doing classic all the others doing gallium
linux (or open source since more people use mesa) graphics needs a dictator i think (similar to torvalds)
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Changes over time
With the resloution and quality settings used you don't see much change over time for the Catalyst driver.
How do the Catalyst drivers change the way game code is played ?
How much of the original game code is substituted by the so-called driver ?
How much of the graphics is done by the CPU instead of the GPU when it's running slow ?
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Originally posted by ssam View Postare all the current driver devs employed to work on drivers? if there is anyone currently doing it their spare time, then paying them to do it full time would work.
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The drivers don't actually replace any application code, just a couple of system libraries (mostly to implement functionality that the underlying system can't handle yet, eg splitting drawing operations across multiple GPUs).
I don't *think* there are any fallbacks (graphics rendering being done by CPU) in the current driver stack but not 100% sure.Test signature
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