Originally posted by droidhacker
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John Carmack wrote an article about a flaw in the game engine that allowed skip jumps and bunny hopping in the original quake engine. It's interesting to note that these flaws or so called features don't exist at lower fps because they were never intended to be that way in the first place. These days though, games rely these "flaws" in order to improve gameplay and allow more skilled players to get the most of the game.
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