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The ATI R600/700 DDX & Mesa Now Have Tiling In Place

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  • phoronix
    started a topic The ATI R600/700 DDX & Mesa Now Have Tiling In Place

    The ATI R600/700 DDX & Mesa Now Have Tiling In Place

    Phoronix: The ATI R600/700 DDX & Mesa Now Have Tiling In Place

    Now that the Linux 2.6.36 kernel is set to ATI R600/700 tiling support within the Radeon DRM code, patches for hooking into this tiling support have been committed to the xf86-video-ati DDX and the classic Mesa DRI R600 drivers...

    http://www.phoronix.com/vr.php?view=ODQ4MA

  • netkas
    replied
    well, sorry, 86 fps in q3 was actualy without tiling enabled.
    with 2D tiling enabled i got 117 fps.

    Leave a comment:


  • agd5f
    replied
    You should get an even bigger boost if you enable 2D tiling. Revert this patch:
    http://cgit.freedesktop.org/xorg/dri...147af1d67e4407
    to enable 2D tiling.

    Leave a comment:


  • netkas
    replied
    Originally posted by netkas View Post
    Thanks a lot, it worked (also adding dri2 device to .drirc worked too) for glxgears, not for q3 tho, still cant measure real fps in it
    nvm, restarted X and got 84.6 fps in q3

    Leave a comment:


  • whizse
    replied
    Originally posted by yotambien View Post
    However, all that will be to no avail until we hit stable 125 FPS in Q3. Whenever I get that on my machine, the OSS driver can be considered finished.

    : )
    I guess r300g can be considered finished then?

    Leave a comment:


  • yotambien
    replied
    Originally posted by pingufunkybeat View Post
    Oh, sweet music for my ears...
    Curiously, I'm 100% with you on this one. It's high time developers get their priorities straight. I admit power saving, compositing, video acceleration and what not are interesting features. However, all that will be to no avail until we hit stable 125 FPS in Q3. Whenever I get that on my machine, the OSS driver can be considered finished.

    : )

    Leave a comment:


  • netkas
    replied
    Thanks a lot, it worked (also adding dri2 device to .drirc worked too) for glxgears, not for q3 tho, still cant measure real fps in it

    Leave a comment:


  • agd5f
    replied
    Set the env var vblank_mode=0. See this bug for more vsync details:
    https://bugs.freedesktop.org/show_bug.cgi?id=28771

    Leave a comment:


  • pingufunkybeat
    replied
    Well, quake3 is much faster now
    Oh, sweet music for my ears...

    Leave a comment:


  • netkas
    replied
    Well, quake3 is much faster now, but i hit vsync limit (75 fps here)

    And i cant disable sync to vblank on 2.6.35 (from drm-core-next git repo) kernel, tried driconf - it has no effect.

    Alex, do you know (and could you tell) how to disable sync to vblank?

    Leave a comment:

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