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ATI Gallium3D + Wine Is Bettered A Bit

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  • phoronix
    started a topic ATI Gallium3D + Wine Is Bettered A Bit

    ATI Gallium3D + Wine Is Bettered A Bit

    Phoronix: ATI Gallium3D + Wine Is Bettered A Bit

    If the impressive rate of Gallium3D improvements was not enough, there's more good news for those of you running ATI Radeon R300-R500 graphics cards (up through the Radeon X1000 series) with the open-source Gallium3D driver: the Wine graphics support just got a tiny bit better. Committed to the Mesa repository this afternoon is support for the GL_ARB_depth_clamp OpenGL extension within the Mesa state tracker and as of right now it's hooked-up for use by the R300g driver...

    http://www.phoronix.com/vr.php?view=ODQzMw

  • nanonyme
    replied
    Originally posted by Kjella View Post
    You wouldn't happen to have those steps? I tried looking but didn't find a good writeup.
    Try putting -m32 to CFLAGS and LDFLAGS in the Makefile.

    Leave a comment:


  • Kjella
    replied
    Originally posted by nanonyme View Post
    Take heed that there's some additional work if you're on a 64bit machine and want to install that as a 32bit library.
    You wouldn't happen to have those steps? I tried looking but didn't find a good writeup.

    Leave a comment:


  • nanonyme
    replied
    Take heed that there's some additional work if you're on a 64bit machine and want to install that as a 32bit library.

    Leave a comment:


  • NSLW
    replied
    Originally posted by Qaridarium
    is there a howto to activate the s3tc support ???
    It isn't complicated:
    1) unpack libtxc_dxtn070518 archive from http://cgit.freedesktop.org/~cbrill/libtxc_dxtn/
    2) type "make" in terminal
    3) if building is successful type "make install"
    4) reboot

    Leave a comment:


  • NSLW
    replied
    If you talk about S3TC then there is small piece of code to compile which adds support for texture compression.

    Leave a comment:


  • NSLW
    replied
    Thanks for reliable answer. I hope you developers will enable it again soon.

    Leave a comment:


  • marek
    replied
    Originally posted by NSLW View Post
    I've got R500 and Fedora 14 installed (Gallium 0.4, Mesa 7.9). When I type glxinfo in terminal, there isn't any GL_ARB_depth_clamp listed.

    Here http://www.mesa3d.org/relnotes-7.9.html It is mentioned that

    GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600 Gallium drivers)

    So there is nothing about r300.

    Does anybody have GL_ARB_depth_clamp available on his R500 hardware?
    We had to disable it because it caused issues.

    Leave a comment:


  • NSLW
    replied
    I've got R500 and Fedora 14 installed (Gallium 0.4, Mesa 7.9). When I type glxinfo in terminal, there isn't any GL_ARB_depth_clamp listed.

    Here http://www.mesa3d.org/relnotes-7.9.html It is mentioned that

    GL_ARB_depth_clamp and GL_NV_depth_clamp extensions (in nv50 and r600 Gallium drivers)

    So there is nothing about r300.

    Does anybody have GL_ARB_depth_clamp available on his R500 hardware?

    Leave a comment:


  • yoshi314
    replied
    Originally posted by curaga View Post
    IMO it's Wine's fault; since when is it good behavior of an app to depend on a particular compiler optimization?
    you should compare amount and type of bugs reported with wine+nvidia blob to bugs reported on wine+mesa. and compare wine compatibility when running different graphics hardware.

    it's not a surprise that wine works better with nvidia driver or catalyst. the driver issue is very important here.

    Leave a comment:

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