Originally posted by HokTar
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There is a file in Mesa3d covering the current state of OpenGL 3.0
My understanding is: First comes Mesa3d support for OpenGL 3.0, then comes accelerated driver support. IIRC Bridgman indicated that Evergreen was their current priority (which makes sense from a business standpoint).
I am not sure if VMWare are actually interested in adding OpenGL 3.0 to Mesa3D, so I don't really know who would be behind the push. It may be Intel, based on their general reliance on Gallium.
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