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R600/700 Mesa Driver Picks Up Blit Support

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  • thalience
    replied
    Originally posted by mendieta View Post
    Anyone knows if this will be picked up by Ubuntu Lucid? (or whether I'll need to compile it? I hate to mix packages with manually installed binaries). Thanks in advance!
    Almost certainly not. Lucid is a long term support release, and I cannot imagine them updating to mesa 7.8 a bare month before release.

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  • mendieta
    replied
    Anyone knows if this will be picked up by Ubuntu Lucid? (or whether I'll need to compile it? I hate to mix packages with manually installed binaries). Thanks in advance!

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  • Perry3D
    replied
    Originally posted by agd5f View Post
    the blit code has nothing to do with vsync.
    Ok, that was just my assumption cause it worked before updating.

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  • agd5f
    replied
    the blit code has nothing to do with vsync.

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  • Perry3D
    replied
    Hm...after updating the kernel, libdrm, mesa and xf86-video-ati to the current git release vsync (that comes with irq support) doesn't work anymore. Is that related to blit support?

    I didn't found an error in dmesg and xorg.0.log.

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  • rvdboom
    replied
    OK, thanks for the feedback and for the work. :-)

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  • agd5f
    replied
    Originally posted by rvdboom View Post
    I don't see much improvement myself on both of my systems, one with a RS780 9610 chipset, the other with a RS400 5955 one. Basically I get about 750 and 550 fps respectively in glxgears.
    I'm using kernel 2.6.33rc4 on both, libdrm, mesa and xf86-video-ati from git but still 1.6.2 X server on both.
    Would upgrading to a more recent Xserver would make a difference?
    As I said before, this code will not affect gears performance. It will only improve performance for applications that use glCopyTexImage or glCopyTexSubImage. glxgears does not use textures at all.

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  • pingufunkybeat
    replied
    glxgears didn't change at all for me either with this patch. But QuakeLive did.

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  • rvdboom
    replied
    Well, obviously, nobody's really interested in speeding up glxgears in itself, but since most people here seemed to get much higher fps, I figured I could test that, since I don't play games and thus don't plan to test QuakeLive.
    Well, never mind. I was merelly curious, I'm not that concerned.

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  • pingufunkybeat
    replied
    This commit is not meant to speed up glxgears.

    It speeds up QuakeLive from 2fps to 60fps here.

    That's what you should be testing.

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