Originally posted by mlau
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KMS: how to do modesetting on console?
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Originally posted by mlau View PostGoing back to my original question: Is it possible to set another videomode on the KMS-driven linux framebuffer console?
"Dave recently posted some patches to dri-devel for setting the console modes on via the command line."
See the dri-devel ML archives for more info.
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Originally posted by rohcQaH View Postif speed is a problem, there's always a properly accelerated X server with a fullscreen XTerm.
I haven't found much use for VT consoles except as a fallback, and I'd like my fallback to stay as simple (and robust) as possible.
Bringing X up takes ages on this laptop so I use VTs whenever I need to rebuild
something.
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Originally posted by agd5f View PostAs I said earlier in this thread:
"Dave recently posted some patches to dri-devel for setting the console modes on via the command line."
See the dri-devel ML archives for more info.
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Originally posted by nanonyme View PostMy misunderstanding probably then. I guess we'll see if anyone gets bored enough to do that. ^^
I've looked into implementing hardware versions of these functions, but I couldn't find a relevant function in the GEM or TTM apis to wrap, and I didn't want to directly target the hardware from the fbdev code, as it would break the abstraction. Me fail.
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Originally posted by DuSTman View PostI've looked at it. The function table for the fb device has the blitting and panning functions resolve to the generic software version, hence unaccelerated console scrolling, etc.
Maybe the framebuffers also need hardware-specific userspace acceleration libraries for that to work sanely?Last edited by nanonyme; 03 October 2009, 10:04 AM.
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