Originally posted by Kjella
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Have the drm.git kernel modules been abandoned?
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Originally posted by lbcoder View PostUh, YES. In fact I *DO* see AMD able, willing, and ACTIVELY DOING so... Did you read the front page news today? http://www.phoronix.com/scan.php?pag...item&px=NzU0Nw
Certainly, it's very nice that they do give away that much and that they reveal the hardware interface at all, But I don't think that AMD is giving away any tricks that'll make them come out 2 FPS behind instead of 2 FPS ahead in the next GPU shootout. Those kinds of optimizations are in the blob and staying in the blob for the foreseeable future.
I think Linux would do better pushing for universal standards, like for example how all USB sticks conform to a USB mass storage device spec - no need for separate drivers. Same with webcams and USB video spec. Create a few more like those and there is little reason to have a million drivers in the first place.
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Originally posted by mdias View PostSo because a user would like to develop an app/game without giving up the source he shouldn't target linux?
Originally posted by mdias View PostHome-user desktops also tend to be less tech-savvy and won't get through the trouble of compiling the latest DRM branch or install a new kernel.
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Originally posted by pingufunkybeat View PostThey are not meant to, distributions will do that for them.
Bleeding edge drivers that haven't been fully written yet are a separate category, and not something for the less tech-savvy home-user desktops.
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Home-user desktops also tend to be less tech-savvy and won't get through the trouble of compiling the latest DRM branch or install a new kernel.
Bleeding edge drivers that haven't been fully written yet are a separate category, and not something for the less tech-savvy home-user desktops.
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Originally posted by lbcoder View Post...no, but the GPL does...
Originally posted by agd5f View PostBut that's the _point_ of Linux; that the source is available. If the end user doesn't care about the source than they are free to pick another OS.
Originally posted by agd5fAnd I certainly wouldn't say "Linux is so unsupported." I'd argue that it supports about as much hardware as a given version of windows in most cases.
Originally posted by agd5fIt's not the lack of a stable internal kernel interface that's preventing more widespread support in certain markets, it's lack of marketshare. For example, Linux has great hardware support in the server and embedded spaces (where it has significant market share), but not as much in things like home-user desktop. Companies will support whatever interface they need to support if the potential revenue warrants it.
It's generally more of a mindset problem. Most companies are used to dealing with windows. It takes time to adapt to another way of doing things.
Home-user desktops also tend to be less tech-savvy and won't get through the trouble of compiling the latest DRM branch or install a new kernel.
It's true that companies will do whatever it takes to get money, however they'll also choose the easiest way to do so, and unfortunately, currently that's on Windows. I'm hoping Gallium 3D will improve gaming on linux dramatically, however I wouldn't bet on that.
[edit] on another note; who would be held responsible if my open source gfx driver wiped out the BIOS of the card? I'd love to use a stable, fast driver if it was closed source. At least I know I'd get support from that company even if I ever needed (they have their name to defend, unlike OSS devs). Sure, fglrx sucks for the normal user and as such I currently use the open source drivers that are going strong
Please don't get me wrong, I'm not saying the oss devs don't support the users; I'm saying that they don't HAVE to.Last edited by mdias; 21 September 2009, 11:33 AM.
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Originally posted by rohcQaH View PostFor me, Linux has better hardware support on 3 out of 3 computers, even though every part I bought was "designed for Windows".
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Originally posted by agd5f View PostAnd I certainly wouldn't say "Linux is so unsupported." I'd argue that it supports about as much hardware as a given version of windows in most cases.
Using Linux, every piece of hardware I own is supported out of the box. I just need to manually install the binary GPU drivers for 3D support - but hopefully, that'll change.
Using Windows, I also need to manually install the binary GPU drivers.
- On XP, I also need to manually install drivers for my NIC, the SATA controller (much joy unless you still use an IDE HD) and the sound card.
- On Vista, NIC and SATA work fine, but there is no way to use my sound card. Neither Microsoft nor Creative care to provide drivers (of course the old ones don't work, windows doesn't have a stable kernel interface either).
There are similar results for my laptop, and windows on the GPU-less server doesn't even work.
For me, Linux has better hardware support on 3 out of 3 computers, even though every part I bought was "designed for Windows".
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Originally posted by mdias View PostIdk what to do about the "new interface" -> "old interface" compatibility problems, but I guess that's why linux is so unsupported. If linux is all about freedom why aren't companies given the freedom to release binary blobs? (and I mean ones that would work for more than a single kernel version's lifespan)... The end user doesn't really care if things are opensource or not...
And I certainly wouldn't say "Linux is so unsupported." I'd argue that it supports about as much hardware as a given version of windows in most cases.
It's not the lack of a stable internal kernel interface that's preventing more widespread support in certain markets, it's lack of marketshare. For example, Linux has great hardware support in the server and embedded spaces (where it has significant market share), but not as much in things like home-user desktop. Companies will support whatever interface they need to support if the potential revenue warrants it.
It's generally more of a mindset problem. Most companies are used to dealing with windows. It takes time to adapt to another way of doing things.
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