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Originally posted by coder View Post...
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Originally posted by lem79 View PostYeah, I know. Back in the day everything related to computer memory and storage was always assumed to be powers of two,
Originally posted by lem79 View Post​so the SI prefixes kilo, mega, giga etc always referred to their power of two measurement. Dunno what happened after that, was it hard drive manufacturers who started using the SI prefixes "properly" and suddenly mega, giga etc started meaning 1000 instead of 1024? Then at some point kibi, mebi and gibi etc happened?
I think the main reason why RAM kept using binary scales is that DRAM chips kept growing by powers of two. That's probably because once you implemented another address bit, it made sense to fill out that entire range of additional memory cells it could address. It's only a recent development that DRAM chips started growing in 1.5x capacities, probably due to the slowdown in semiconductor density scaling, yet demand for ever larger DRAM capacities remains robust.Last edited by coder; 17 September 2024, 07:27 PM.
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Originally posted by coder View PostNo, it has 24 GB (or, more correctly, 24 GiB) of memory.
Lower case "b" -> bits; use upper case, for bytes.
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Originally posted by pkese View PostThat's respectable for an APU, but it's nowhere near a GPU.
Strix Halo looks like it could perform somewhere near a RX 6700 XT, which would be pretty awesome. That's already faster than the Playstation 5's GPU!
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Originally posted by pkese View PostNote that LPDDR5X transfers at around 12 Gbps per pin (different specs say 8.5 to 14 Gbps),
whereas GDDR6 transfers around 21 Gbps per pin (some say up to 24), so approximately double that of LPDDR5X.
For example: Nvidia's 4090 has 1,08 TB/s (terabyte per second) memory bandwidth: 384 bits @ 21 Gbps.
On an APU with 4 channels of LPDDR5X, you can expect 4 * 64 bits = 256 bits @ 12 GBps = 384 GB/s total bandwidth
... so approx 1/3 that of a GPU.
That's respectable for an APU, but it's nowhere near a GPU.
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Originally posted by jaxa View PostI've heard this before. Will it have the performance necessary to exploit having large amounts of RAM for LLMs? If it ends up significantly better than other options available to consumers, that could drive up the price.
Originally posted by jaxa View PostBut yeah, it should have quad-channel (256-bit) in the top variant (there's talk of a lower 128-bit variant that has more CUs than Strix Point, and some Infinity Cache).128 GB was being tested. I'm not sure if that's the limit, but if it is, maybe we'll see 192-256 GB within 1-2 successor generations.
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Originally posted by jaxa View PostI thought this feature was for games that would crash due to the system appearing to have low VRAM (512 MB), but more could be used dynamically.​
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Note that LPDDR5X transfers at around 12 Gbps per pin (different specs say 8.5 to 14 Gbps),
whereas GDDR6 transfers around 21 Gbps per pin (some say up to 24), so approximately double that of LPDDR5X.
For example: Nvidia's 4090 has 1,08 TB/s (terabyte per second) memory bandwidth: 384 bits @ 21 Gbps.
On an APU with 4 channels of LPDDR5X, you can expect 4 * 64 bits = 256 bits @ 12 GBps = 384 GB/s total bandwidth
... so approx 1/3 that of a GPU.
That's respectable for an APU, but it's nowhere near a GPU.Last edited by pkese; 17 September 2024, 04:54 AM.
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Originally posted by lem79 View PostGetting pretty excited for Strix Halo at this point.. Is it likely that Strix Halo will become a ROCm monster with that supposed quad channel 128Gb LPDDR5x? I'm guessing very interesting for LLM use cases.
But yeah, it should have quad-channel (256-bit) in the top variant (there's talk of a lower 128-bit variant that has more CUs than Strix Point, and some Infinity Cache).128 GB was being tested. I'm not sure if that's the limit, but if it is, maybe we'll see 192-256 GB within 1-2 successor generations.
Originally posted by lem79 View PostOn the topic of VRAM and APUs though, FWIW it's possible now to adjust it up to 16Gb with the UniversalAMDFormBrowser, which I successfully did on my Ryzen 5700U. 2x32Gb DDR-3200 SODIMMs (which work fine for a total of 64Gb system RAM), set 16Gb for VRAM and it shows up in LACT and UMR, and when running ollama and whisper (compiled locally with ROCm 6.2), "VRAM" memory use increases as expected.
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