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Now I think that it isn't a problem with r600 driver. I tried the game with LIBGL_ALWAYS_SOFTWARE=1. It worked very slow, because it used software rasterizer (swrast_dri.so). The problem was still there - it must be a problem with mesa in general. Maybe adjusting wine settings would help, I'll try these too.
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Unfortunately I have no original CD (I bought a magazine some time ago which had this game on its CD, but doesn't work with Loki installer).
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Originally posted by Wielkie G View PostI just tried to play Serious Sam (Second Encounter, if that matter) through wine. Unfortunately, triangles aren't rendered in proper order, e.g. I can see through walls (probably an issue with Z buffer). Using fglrx it works properly. Note that this game uses OpenGL (no D3D). I can't see any message from driver/wine/game, so I don't know what to do. I tried nearly all video options and nothing changed.
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I just tried to play Serious Sam (Second Encounter, if that matter) through wine. Unfortunately, triangles aren't rendered in proper order, e.g. I can see through walls (probably an issue with Z buffer). Using fglrx it works properly. Note that this game uses OpenGL (no D3D). I can't see any message from driver/wine/game, so I don't know what to do. I tried nearly all video options and nothing changed.
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Originally posted by pvtcupcakes View PostI had the settings on low, but at 1440x900.
I don't have any FPS measurements but it was certainly playable on my 4850; it was more than 30fps. I could probably turn some of the settings up, I just haven't tried it.
this means there is only powermanagement left on my "ati oss driver"-wishlist until i can use it on my notebook!
btw:
does editing posts work for anybody?
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Originally posted by Pfanne View Postwow sound great?
how fast was the game with which gpu?
I don't have any FPS measurements but it was certainly playable on my 4850; it was more than 30fps. I could probably turn some of the settings up, I just haven't tried it.
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Originally posted by pvtcupcakes View PostI last tried HoN last week and the only rendering errors left are that the buildings are too large. And some of the water ripples are messed up.
The black ground issue is gone, and animations are working.
how fast was the game with which gpu?
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Originally posted by Pfanne View Postcan somebody check heroes of newerth with the latest drivers?
would be willing to give a beta account to testers
just pm me your email adress.
The black ground issue is gone, and animations are working.
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can somebody check heroes of newerth with the latest drivers?
would be willing to give a beta account to testers
just pm me your email adress.
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Originally posted by crispy View PostI thought of that possibiblity also, but was worried that passive cooling would require a big case and some ventilation etc. How hot does it run while playing HD?
Another nice thing about the ION platform though is some of the boards have their own PSU's and being micro itx you can have a tiny tiny case
The case is an Antec New Solution NSK2480 -EC with an integrated 380W PSU.
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