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Marek Lands 40 Patch Series To Further Enhance The Open-Source AMD Graphics Driver

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  • Marek Lands 40 Patch Series To Further Enhance The Open-Source AMD Graphics Driver

    Phoronix: Marek Lands 40 Patch Series To Further Enhance The Open-Source AMD Graphics Driver

    Well known open-source AMD OpenGL/Gallium3D driver developer Marek Olšák has landed a big patch series into Mesa 24.2 for a universal optimized compute image clear/blit shader and MSAA-resolving pixel shader...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    This will improve rusticl as it uses radeonsi?

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    • #3
      various vendors have common people GPU and also there is PRO version GPU for CAD and similar usages and it causes a lot of overhead in hardware development and when manufacturing is so costly there is not a option for vendors like AMD to have various offerings for its GPUs and in current situation when melting CPU is not a problem GPU is similar. Times when there were passive GPUs are long gone and if it was problem for reliability todays mining GPUs(if any due ASIC) get it even worse and power consumption skyrocketed. Some miners have their own Megawatt electricity for their farms and rotate their GPUs clusters for even greater power. Now AI farms are coming and its cash grabbers is in similar situation... What has computers in AI world done for AI usage not in online cloud world when Azure and similar is in handy with AI suppliers like NVIDIA and AMD wants this market too and do it its way... Intel with its GPUs division thrown away want find its asses but who knows if its next winner for market domination...

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      • #4
        AMD GPUs in Linux age like fine WINE

        Performance optimizations every month!

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        • #5
          Great work! I hope Marek and others fix the GPU computing mess, too much APIs abd frameworks. Intel has OneAPI, AMD ROCm, Nvidia their proprietary thing and the rest? This needs to be solved ASAP.

          Rusticl for everyone?
          Last edited by timofonic; 12 June 2024, 08:49 AM.

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          • #6
            Originally posted by Kjell View Post
            AMD GPUs in Linux age like fine WINE
            They have to ripen like fruit: AMD aims their hardware at ecosystems that are moving targets - they don't quite fully exist at the time of product release.

            But when they do, you'll be rocking VHS instead of Betamax.

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            • #7
              Originally posted by Type44Q View Post
              They have to ripen like fruit: AMD aims their hardware at ecosystems that are moving targets - they don't quite fully exist at the time of product release.

              But when they do, you'll be rocking VHS instead of Betamax.
              Seem to recall Betamax was the better standard but VHS won .

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              • #8
                Originally posted by pete910 View Post

                Seem to recall Betamax was the better standard but VHS won .
                Betamax had slightly higher quality, but VHS was the better standard in a lot of ways. Technology Connections on YouTube has a good video about it.

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                • #9
                  So will this actually make MSAA function in games? Or will it still remain an insane resource hog and it'll be better to use FXAA instead?

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                  • #10
                    Originally posted by emansom View Post
                    So will this actually make MSAA function in games? Or will it still remain an insane resource hog and it'll be better to use FXAA instead?
                    When has it ever been better to use FXAA? Sure it doesn't cost much to compute, but smearing vaseline on your monitor costs zero to compute and does pretty much the same =P

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