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RADV Vulkan Driver Enables EXT_shader_object By Default With Mesa 24.1

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  • RADV Vulkan Driver Enables EXT_shader_object By Default With Mesa 24.1

    Phoronix: RADV Vulkan Driver Enables EXT_shader_object By Default With Mesa 24.1

    It's been a long journey but Valve's Samuel Pitoiset has now enabled VK_EXT_shader_object support by default with Mesa's Radeon Vulkan driver "RADV" for the upcoming Mesa 24.1 release...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    It's for RDNA3 or for RDNA2 too?

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    • #3
      Originally posted by pharmasolin View Post
      It's for RDNA3 or for RDNA2 too?
      The answer is in the article.

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      • #4
        Originally posted by pharmasolin View Post
        It's for RDNA3 or for RDNA2 too?
        Yes. To be more precise, initial support had RDNA3 only with this code (see how radv_shader_object_enabled​ checks GPU generation) https://gitlab.freedesktop.org/mesa/...260c09d391d12e

        And current change indicates that this check wasn't there, i.e. it was enabled for all GPUs some time ago: https://gitlab.freedesktop.org/mesa/...260c09d391d12e

        Can't wait for 24.1 release

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        • #5
          Originally posted by pharmasolin View Post
          It's for RDNA3 or for RDNA2 too?
          All supported gpus, even ancient GCN1

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          • #6
            The implementation happened quite fast actually given the complexity of the task. Congrats to Samuel Pitoiset

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            • #7
              Is this supposed to replace GPL?
              Can someone explain what does it do?

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              • #8
                Originally posted by Rauros View Post
                Is this supposed to replace GPL?
                Can someone explain what does it do?
                Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing

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                • #9
                  Originally posted by dlq84 View Post

                  The answer is in the article.
                  In case anyone was wondering, the answer is in fact, NOT in the article. Maybe clicking through links you can find the answer, but that's not in the article.

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                  • #10
                    Originally posted by mackal View Post

                    In case anyone was wondering, the answer is in fact, NOT in the article. Maybe clicking through links you can find the answer, but that's not in the article.
                    RADV has support for it on all supported generations
                    Pretty sure it's in the article.

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