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Radeon 3D Driver Rewrite Merged To Master

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  • #11
    These are with what appears to be the highest detail settings for the game:

    Fglrx




    Radeon (rendered reflections is murder on my small 200M)




    In both cases, I really don't see what the "rendering error" is.
    Last edited by Melcar; 12 June 2009, 01:16 AM.

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    • #12
      Originally posted by Ex-Cyber View Post
      Will this have any immediate benefits to R600+ users, or do we have to wait for another merge of the R600/700-specific work?
      No immediate benefits for 6xx-7xx users, but this is an important pre-requisite for merging 6xx-7xx code into mesa master.

      Melcar; my phone line and I thank you for shrinking the pics
      Last edited by bridgman; 12 June 2009, 01:23 AM.
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      • #13
        Yay \o/, good work dev's. I hope to see 3d and KMS soon =)).

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        • #14
          Jeah, awesome work. You're doing a great job.

          I hope KMS and 3D for r600/r700 is coming soon.

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          • #15
            Thank you, all developers

            I'm also hoping for r600/700 3D

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            • #16
              IIRC, missing FBOs caused a big performance hit in UT2004. I might have to reinstall it and give it another look...

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              • #17
                It's a happy day! I hope I can stay with ATI and buy a dedicated graphics card working with OS drivers by the end of this year

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                • #18
                  Thank you for NOT forgetting old r100/r200 models.

                  My T42 with Radeon 7500 greatly appreciate every optimization you make.

                  Thank you.

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                  • #19
                    to the graphic glitches in foobillard: i can confirm this also on r128 + after 5secs it deadlocks the complete system :x (yeah, the r128 xorg driver is the worst driver i have ever seen.... with years old bugs,.. but that's an other topic...)

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                    • #20
                      Things are going to get pretty interesting in the next quarter.

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